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Changing lighting & color_type for OpenGL Render

The 3D Viewport uses the Workbench render engine, for SOLID mode and the opengl snapshot code simply copies the scene using that engine. You can change any of the SceneDisplay properties to render. ...
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Changing lighting & color_type for OpenGL Render

As far as I can tell, the shading type for OpenGL can only be SOLID, but the light and ...
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