Pie Menu Settings
Length of animation when opening Pie Menus.
Tap Key Timeout
Keystrokes held longer than this will dismiss the menu on release (in 1/100ths of a second).
The window system tries to keep the pie menu within the window borders. Pie menus will use the initial mouse position as center for
this amount ...
They removed it for 2.83. Users were complaining that it didn't scale well, and I don't think it worked on mac at all (the checkbox was there, but the cursors did not obey).
What they opted to do was remove, and relegate control of all the cursors back to the OS.
In windows 10 you adjust it like this (for some reason the cursor does not appear on screenshots ...
On Linux, by default, holding down the middle button and then tilting the TrackPoint generates scrollwheel events. TrackPoint enthusiasts typically use this to scroll through Web pages/documents. However, Blender will interpret this as a zoom command. This behavior can be disabled, but not all desktop environments have a control for it (e.g. Xfce4 doesn't)...
I think you are looking for "continuous grab" it can be turned on/off under User pref->Interface. Alternatively you can "focus view" with alt+midclick while hovering over something. Or you could type "walk/fly navigation" after hitting space. Hope it helps
Fortunately I stumbled over the solution for this. It has nothing to do with OS or how Blender is installed.
It's simple: If you click Loop Cut in the tool shelf, you get the crippled behaviour with scrolling and not being able to slide the new cut. But if you use Loop Cut And Slide with the shortcut Strg+R, it behaves as usual. I've tested it with Blender ...
Zoom in/out: CtrlAlt + LMB and move on the touchpad.
Move the view: ShiftAlt + LMB and move on the touchpad.
Rotate the view: Alt + LMB and move on the touchpad.
For all that you need to check this option:
You should use the actuator.angle attribute, or actuator.angle if only the X value is needed. Here's a example script I made and test file attached here.
from bge.logic import expandPath
from ast import literal_eval
own = cont.owner
S = cont.sensors['S']
L = cont.sensors['L']
Thank you for stating your question clearly.
Go to c://users/yourmachine/application data/roaming/blender foundation/blender/28 <-- this last folder should be the one with old preferences and is conflicting with other 2.8 installations. Delete it.
Run Blender 2.8 choose your default selection click but DO NOT change keyboard layout.
Your Blender 2.8 ...
So I did a little more digging on this. And realized that is was an issue that should have never been an issue in the first place. A few days ago I made a pause scene and had an invisible mouse actuator connected to an always Sensor I had to delete those two connectors for the mouse to not show up. This seems to be a glitch so if anyone comes across an issue ...
There is no problem, just press the mouse button when setting up the shortcut and Blender will recognize it as Button5 Mouse for example.
You can also set the mouse keys in most mouse management software to act like Ctrl, Alt, etc.
Lastly check if there are good drivers for your gaming mouse if you are on Linux or MacOS.