15 votes
Accepted

How can I make a Genus 3 Surface?

Here is a way to do it, create a torus, make it as simple as possible, like 16x8 vertices, move it away from its origin on Y or X axis in Edit mode, duplicate and rotate 120° twice with the 3D cursor ...
moonboots's user avatar
  • 151k
15 votes

How can I make square and triangular rings?

You can also do it with geometry nodes... lazy approach... Some explanations: Mesh to curve: transforms a mesh to a curve, removing faces and just keeping edges as splines. Fillet curve: for "...
lemon's user avatar
  • 58.7k
14 votes
Accepted

How can I model "Rounds Theater Pavilion"?

Draw the profile of your road: Extrude: Bevel the edges in order to round (CtrlB): Give your object a Simple Deform modifier, Bend mode, 360° on Z, add some edges in order to have something round ...
moonboots's user avatar
  • 151k
13 votes
Accepted

How to create a kelvin cell with cylindrical struts?

Add Skin modifier, switch to Edit mode and with all vertices selected adjust Vertices Data > Mean Radius X, Y to something smaller, here 0.02 (3DView > Sidepanel > Item) ... Add Subdivision ...
vklidu's user avatar
  • 36k
13 votes
Accepted

How do I create a marshmallow twist shape with multiple colours?

Create a cylinder with lots of horizontal Loop Cuts using Ctrl+R and duplicate the cylinder 4 times. Give each cylinder their own material color and position as ...
Harry McKenzie's user avatar
12 votes

What's the most fun way to make a Santa Claus hat? 🎅

Possibly the most readable node tree... Bonus: Santa Claus underpants
lemon's user avatar
  • 58.7k
12 votes

What's the most fun way to make a Santa Claus hat? 🎅

I decided to print a hat missing in my Santa Claus costume, however it came out without any geonodes hair??? The problem is that you need support for your hair, because the people who make 3D ...
Nathan's user avatar
  • 23.6k
11 votes

What's the most fun way to make a Santa Claus hat? 🎅

Extra bonus, behind the scenes:
lemon's user avatar
  • 58.7k
11 votes

Corkscrew shape with a rectangle

For the simplest version, I guess we shouldn't forget the good ol' Screw modifier: .. if only to point up how much more Geometry Nodes offers, now.
Robin Betts's user avatar
  • 75.3k
10 votes
Accepted

Rounded Dice - Why do the simplest things seem so difficult

That can be: Inset individual faces Add a subdivision of 3 Shade smooth Once done, keeping the insets selected, you can sharpen the inner faces using crease:
lemon's user avatar
  • 58.7k
10 votes

Creating fabric canopy in blender

You could subdivide a plane, assign its opposite edges to a vertex group (CtrlG): Create 2 shapekeys, in the second one scale these edges on X: Back to Object mode, create 2 keyframes on the ...
moonboots's user avatar
  • 151k
10 votes
Accepted

How can I create a maze with an indented path in a mesh?

If you have Illustrator you can save as SVG and import into Blender ... Under Curve properties > Geometry > Bevel choose type Profile and adjust curvature ... Convert to Mesh and use Loop ...
vklidu's user avatar
  • 36k
9 votes

How to create a kelvin cell with cylindrical struts?

Using geometry nodes, you can place a sphere at each summit and bevel the edges with a curve circle. Junctions won't be visible when rendered. A 3.5 version: should not make a difference except for ...
lemon's user avatar
  • 58.7k
9 votes

How can I model a flutted glass lamp's shade?

Create this segment, mirror it: Array it on X and Z: Make it circular with a Simple Deform modifier, Bend mode, on Z: Deform it with a Lattice modifier: Result:
moonboots's user avatar
  • 151k
9 votes
Accepted

How to select an edge loop with geometry nodes tool mode nodes?

This method only works correctly when there's no faces flipped compared to others in the way of the loop. I may update this answer later with the solution. It also works for only one selected edge, ...
Hulifier's user avatar
  • 6,008
9 votes
Accepted

Why is there a partial seam on my Mirror modifier?

Deactivate your Mirror modifier and remove the inner face(s). The Shade Smooth is trying to smooth between the outer faces and the inner faces, therefore this artefact. It can happen if you forget to ...
moonboots's user avatar
  • 151k
9 votes
Accepted

How can I properly model a round button?

jachym's method is more general than this one, allowing for inserts of various shapes. But if faced with the quite common problem of round holes in flat surfaces for subdivision, this typical method ...
Robin Betts's user avatar
  • 75.3k
9 votes

How can I model "Rounds Theater Pavilion"?

You can use Bezier Curve ... start with Circle, Subdivide few times, few control points move up on Z axis ... Under Curve Properties > Geometry > set Extrude and set Bevel > Profile > ...
vklidu's user avatar
  • 36k
8 votes

Rounded Dice - Why do the simplest things seem so difficult

Here's an approach which considers the die to be a clamped sphere, and implements that with Geometry Nodes: The interface provides settings for the radius of the underlying round cube, its resolution,...
Robin Betts's user avatar
  • 75.3k
8 votes

How can I make a Genus 3 Surface?

If you are a person who likes to start from top view in 2D, you can try this method starting with a circle with 8 vertices, inset, remove face, add Loop Cut, and duplicate it 2 times around the 3D ...
Harry McKenzie's user avatar
8 votes

Modeling a plastic bottle with real polygons

You could begin by a 32 vertex cylinder, create some horizontal edge loops and scale them down to follow the profile: Symmetrize your cylinder on X and Y with the Mirror modifier, draw the wave with ...
moonboots's user avatar
  • 151k
8 votes
Accepted

Corkscrew shape with a rectangle

assuming you want this: you can use geometry nodes for that. It has a very simple node setup: The big advantage of the procedural geometry nodes solution is, that you can change everything "...
Chris's user avatar
  • 57.4k
8 votes

Corkscrew shape with a rectangle

In Edit -> Preferences, enable "Add Curve: Extra Objects" then go to "Add-> Curve -> Curve Spirals -> Archemedian. Give it your desired specifications. The downside to this ...
Adam Swearingen's user avatar
8 votes
Accepted

Geometry nodes - Fast way to create a sphere with hexagonal extrudes and separated faces

Start with an Ico Sphere, through the Dual Mesh node and extrude the faces by a random factor: And here is a slightly more complete example that also creates the distances between the objects, as ...
Tobias Einarsson's user avatar
8 votes
Accepted

Create a magnet shape

Even if you use the bevel operation to round the edges, it will probably fail because the faces will intersect. If you want to create a magnet shape without beginning with a circle, you could create a ...
moonboots's user avatar
  • 151k
8 votes

How can I make square and triangular rings?

If you enable the shipped add-on: Add Curve: Extra Objects, you get curve polygons. You can then (right-click menu) fillet their corners, switch them to 3D, and their Fill Mode to 'Full' in their '...
Robin Betts's user avatar
  • 75.3k
7 votes
Accepted

Using Geometry Nodes, how do I select the 'apex' vertices only

Here comes the solution. The general idea is, to duplicate the mesh. Then, on the copy, we delete all vertices that are not an apex. Finally, we can turn the copy into points and instantiate objects ...
André Zmuda's user avatar
  • 2,354
7 votes

How would you apply these beveled cuts into this model?

Since you want to slightly bend it, subdivision modeling is the way to go. You'll need enough geometry to prevent artifacts :). Create the base topology (follow my gif) Select the three ridges and ...
jachym michal's user avatar
7 votes

How to make a trash can with a plastic bag?

You can create these 2 objects: Give Collision physic to the cylinder, give Cloth physic to the bag, here are the settings: Here is what it gives once animated, stop it at the frame that suits you:
moonboots's user avatar
  • 151k
7 votes

How can I create a maze with an indented path in a mesh?

Since I haven't used geo-bool in a while… [I have no idea if it won't fail miserably while starting to write this answer] Create a subdivided plane. Too little and the maze is too easy, too much and ...
Markus von Broady's user avatar

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