109 votes
Accepted

How to round corners of plane?

No need to subdivide the whole plane, no need to add vertex groups or modifiers! All you need is Ctrl+Shift+B and middle mouse button scrolling on vertex or vertices:
Jaroslav Jerryno Novotny's user avatar
72 votes

What's the fastest and / or craziest way to model an arrow in Blender?

So I thought to myself: These answers are so amazing, but they're hard. Even I have trouble recreating them. I have to do something. I need to provide a simple and effortless answer and after a while, ...
Haunt_House's user avatar
71 votes

What's the fastest and / or craziest way to model an arrow in Blender?

Unicode font Copy the solid right arrow 🡆 from unicode arrows Add a font, edit mode, select text, select font, paste arrow, extrude.
batFINGER's user avatar
  • 84k
70 votes
Accepted

What's the fastest / most fun way to create a fork in Blender?

As you know a fork rarely comes with only one peak, it generally has 2, more often 3 or 4, sometimes more. It would be very tedious to model each and every of those peaks. As you may know, for this ...
moonboots's user avatar
  • 152k
56 votes

How do I make a sphere out of a spiral?

Okay, modifiers enthusiasts, let's have a good one. Add a plane in the center of the world. Go into Edit mode. In the Mesh menu, choose Merge > At Center. Now we have a unique vertex on $0,0,0$ ...
Gorgious's user avatar
  • 30.4k
55 votes

how to bend geometry with geometry nodes

In order to have the vertices at the ends of your array-elements coincide closely enough to be welded, the array will have to be deformed to the curve. This GN Group will create an array of your ...
Robin Betts's user avatar
  • 75.7k
55 votes

How to make a spiked sphere?

If you want to model it as a one mesh you may achieve it beveling the Ico Sphere. Add the Ico Sphere (Shift+A-->Ico Sphere) with the 3 subdivisions. In Edit Mode (with edge selection type) select ...
Paul Gonet's user avatar
  • 33.4k
51 votes

How to apply a modifier in V2.9+

Click on the top triangle to apply the modifier, or use Ctrl+A. Remember, you need to be in Object Mode to apply modifiers.
susu's user avatar
  • 14k
49 votes
Accepted

Blender 2.8: Switching between Vertex/Edge/Face Selection?

Its the 1, 2 and 3 keys above the letters (not the numbers pad)
alaslipknot's user avatar
  • 1,007
48 votes
Accepted

How to model braided nylon sleeve

Add a mesh circle to your scene Extrude it vertically Poke its faces with Alt + P Remove the vertical edges by selecting one of them and pressing Shift + G > Select Grouped > by Direction Remove the ...
Duarte Farrajota Ramos's user avatar
44 votes

What's the fastest and / or craziest way to model an arrow in Blender?

Fewest clicks? Bah. Here's how you do it without even editing the default cube, the only solution for the truly lazy: Conforms to Default Cubism rules.
gandalf3's user avatar
  • 157k
43 votes
Accepted

How can I add vertices to intersection of two edges?

With Blender 2.8+ you can use the Auto Merge Tool to insert a vertex between intersecting edges. Just enable the option Auto Merge and Split Edges & Faces in the Tool Shelf, then select a vertex ...
YPOC's user avatar
  • 680
39 votes
Accepted

How can I make my skirt with riffles?

You could try it this way: Create a cone: Create a vertex group, that will be the cloth pin group: Give it 2 shapekeys, select the second one and scale one vertical edge out of several (make it a ...
moonboots's user avatar
  • 152k
38 votes

What's the fastest / most fun way to create a fork in Blender?

IMO the fastest method should be to subdivide a primitive icosphere and use the Cast modifier set to Fork, but this option is mysteriously missing from Blender! In my opinion this is bad, and the ...
Allen Simpson's user avatar
38 votes
Accepted

How to model the bottle threads?

Using a screw modifier and knife boolean Start off with a cylinder. Duplicate one polygon and separate it off into its own object. Extrude the face out into a box. Make loop cuts in the box. Select ...
Xtremity's user avatar
  • 2,405
37 votes
Accepted

How do I make a sphere out of a spiral?

Hey! No more upvotes here, please, drop them on Gorgious's answer One way is to use the Simple deform modifier. Start with a UV sphere and remove some vertical stripes Add a Simple Deform modifier &...
jachym michal's user avatar
37 votes

Should I just quit Blender when after two weeks of learning and watching tutorials I cannot model anything?

Two weeks and you are thinking of quitting? No, no, no that will not do. For anything even starting to be complex two weeks is just not enough time to call it quits. Learning takes time. How much time ...
David's user avatar
  • 49.2k
37 votes

What's the fastest and / or craziest way to model an arrow in Blender?

Here's a fairly crazy method.... create it mathematically using the Add Mesh: Extra Objects addon. Enable the addon (Extra Objects) Add a Mesh/Maths Function/Z Surface Enter the equation as ...
Rich Sedman's user avatar
  • 44.7k
35 votes
Accepted

Making a pineapple

So... hi poly. The leaves are done with an array modifier driven by an empty a bit scaled down, rotated and shifted down. The body is an hexagon inside of which the pineapple skin is modeled. It is ...
lemon's user avatar
  • 59k
34 votes
Accepted

How to model the curly cable part of the phone

There are several solutions, here are 2. You could create it with a Curve modifier or with Spline IK. The second solution is bit more complicated but it will probably give a better result. Also, I ...
moonboots's user avatar
  • 152k
33 votes

How can I model a skirt?

Add a circle. Add a subdivision surface modifier. With all vertices selected, perform the Checker Deselect operation to select every 2nd vertex. Scale the selected vertices inwards. Select all and ...
Leander's user avatar
  • 26.3k
33 votes

How to make a spiked sphere?

You can easily do it with Dupliverts if you don't need a single continuous mesh surface. Model your spikes however big and rounded you want them to be as any independent mesh object; you may need to ...
Duarte Farrajota Ramos's user avatar
33 votes
Accepted

Arrange selected vertices in a Circle

If they are planar: Mesh > Transform > To Sphere (with weight 1). Shift Alt S (+1 Enter)
Jaroslav Jerryno Novotny's user avatar
32 votes
Accepted

How to make small objects emit a ton of light?

Mesh lights can be useful but they are quite an inefficient way to light your scene - especially with a large number of small lights as in your case. A better solution is to use Point Lamps to light ...
Rich Sedman's user avatar
  • 44.7k
32 votes
Accepted

Techniques for modeling a network of blood vessels

This is a nice case of how node based geometry generation can create crazy stuff. First off, you'll never guess who this is in the following Blend file: You will need the latest iteration of ...
aliasguru's user avatar
  • 11.2k
32 votes

Is blender actually useable for engineering?

TL:DR Blender is a weak app for actual engineering work, it's not a CAD software. - Instead try free CAD apps like FreeCAD, NaroCAD, SolveSpace, DesignSpark Mechanical, OpenFoam for CFD and I am sure ...
Jaroslav Jerryno Novotny's user avatar
31 votes

What's the fastest / most fun way to create a fork in Blender?

This is both fun and fast git clone git://git.blender.org/blender.git git checkout -b my-fork
Wossname's user avatar
  • 716
30 votes
Accepted

Multiple instances of one object/mesh

You have 2 solutions: Linked Duplications: altD allows you to create a linked duplication, meaning if you modify one of the instances it will change all the others as they share the exact same mesh ...
moonboots's user avatar
  • 152k
30 votes

What's the fastest and / or craziest way to model an arrow in Blender?

You can do this in 8 steps, or 7 steps if the arrow tip may be squished. 11 or 9 if drag counts as two atomic operations. tab - switch to edit mode Select mode: edge select altctrlright click - ...
John Dvorak's user avatar
30 votes
Accepted

why is this "abysmally" bad topology?

Your problem is that even though you used all quads, they do not flow with the muscles underneath and they do nothing to describe the form other than define a surface. You need to watch some of the ...
Craig D Jones's user avatar

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