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4 votes

Does Blender have a built-in basic material library?

Yes, it does. There’s a built-in add-on called “Material Library” that you can enable. Once you have, it shows up in a panel under the Materials tab of the Properties editor. Select the “Sample ...
TheLabCat's user avatar
  • 6,449
3 votes

Autohighlight objects based on stretching (determining which muscle is used)

One approach would be a tension map, which will display some function of rest-edge-length and current edge-length. Some are out there as tutorials or add-ons for Blender ( a search on 'tension map' ...
Robin Betts's user avatar
  • 77.2k
1 vote

How do I keep textures the same size on different objects?

You can convert your NURBS to meshes(Object -> Convert menu in the 3d viewport header) and UV unwrap them together. They can remain separate objects, just enter edit mode with all of them selected, ...
Martynas Žiemys's user avatar
1 vote

How to link object rotation to an image sequence?

Hello and welcome Ben Newtown, there is many solutions to achieve this effect. I propose one solution with the version 4,2a of blender and the new Ray Portal BSDF ...
Fred I. R.'s user avatar
  • 1,029

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