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1 vote
Accepted

Weird Grey Circle in Background While in Camera View

You are showing Clip Start/End here: But it doesn't work in camera view. You can edit camera limits in camera data:
Crantisz's user avatar
  • 36.3k
1 vote

How to create this solid glass refraction effect

This phenomenon is called birefringence. It involves polarized light as described in this video, and cannot be directly simulated in Blender with the built-in render engines. You would have to fake it ...
TheLabCat's user avatar
  • 7,009
1 vote
Accepted

How do I get my object with a toon shader to have cast shadow's on it behave like it's shader?

Wow, I think you have found another issue with eevee next. I had issues with translucency and material blending i posted here: https://blender.community/c/rightclickselect/wEN1/ I replicated your ...
Val Tokic's user avatar
1 vote
Accepted

Eevee Toon Shader Shadows Looking Jagged and Choppy, everything is set to shade smooth

The reason why it doesn't look the same between material and rendered shading modes is simply because the material shading mode is by default not using your scene's lighting and world material. And ...
Lauloque's user avatar
  • 18k

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