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12

It is possible to render a movie on a single computer. It depends on what movie it is. If you choose a style that renders extremely fast, it is possible. Nothing like the ones Disney make though. Not even remotely close. Let's say you are rendering a movie that is 1 hour and 30 minutes. Let's say 1 frame of that movie renders extremely fast - 2 minutes. ...


11

The NVIDIA GeForce 9500 GT is from the GeForce 9 series, which doesn't fulfill the minimum requirements for Blender 2.8x. Supported Graphics Cards NVIDIA: GeForce 400 and newer, Quadro Tesla GPU architecture and newer, with NVIDIA drivers (list of all GeForce and Quadro GPUs) CUDA CUDA requires graphics cards with compute capability 3....


6

Nvidia discontinued the development of the CUDA Toolkit for macOS. The last version that was release for it was 10.2. Consequentially, Blender 2.9x does not include support for CUDA rendering on macOS. This change is documented in the release notes and the manual. NVIDIA GPU rendering on macOS is no longer supported. Apple dropped support for CUDA drivers ...


5

The noise or grain, in the image, is a can be decreased by two means. First: increasing the samples The "Render and Viewport value" is in fact the number of samples that Cycles are going to perform. The viewport refers to how many samples are done in the viewport rendering, and render refers to how many samples are done when actually rendering the ...


4

After a quick search I found this: OpenCL is supported for GPU rendering with AMD graphics cards. Blender supports graphics cards with GCN generation 2 and above. https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html Your GPU is GCN 1st generation. https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units#Radeon_R5/R7/...


4

It is possible, but you must not compare apples and oranges. I've rendered movies on a single computer (which was worth about as much as a middle-class car at that time) in the mid-1990s. No problem there. Leave your computer run all afternoon and over night, then in the morning watch your 3-minute 320x200 movie, and discover that something isn't quite ...


4

So I found the answer to this one with some help from the folks on Blender.chat (thanks Okuma_10!). In your draw method before you draw put in: - glEnable(GL_BLEND) and after you're done drawing put in: - glDisable(GL_BLEND) also make sure you import all of BGL with: - from bgl import * Apparently there is no performance cost for doing so as the ...


4

Cycles will be able to use them both simultaneously with the CUDA backend, each will render separate tiles. For several reasons though, the result will probably be slower than just using the 2060. Since each card works on a different tile and there's no way for the other card to steal a tile once the first card claims it, you will eventually end up in a ...


4

(1) Should I render with the CPU or GPU? If you have a powerful GPU with enough memory to handle the scene, it is preferable to use the GPU or a combination of CPU and GPU. The NVIDIA GeForce RTX 2060 is a high-end GPU, at the time of writing, which will significantly improve render performance compared to CPU only. (2) Are there any downsides with ...


4

How can I set the GPU for just everything in blender and rule out the cpu? Actually, most of the algorithm, operation, modifier, complex computing, data handling is done by CPU, not GPU. Although Rendering can be accelerated by GPU, but those code is rewrite/design for GPU by developer. Migrating any algorithm to GPU instruction can take a lot of effort due ...


3

First you have to download and install the AMD pro drivers for your GPU here. If you're using Linux you just extract it and open the terminal inside the folder you just extracted. Type in the terminal ./amdgpu-pro-install --opencl=pal,legacy,rocm and hit enter. It is very important to put the opencl options. That was the reason why I was trying to install ...


2

One GPU may be good enough for Eevee but hardly when using Cycles. Eevee does not support real time ray-tracing yet. Disney renders in 4k or higher, a single computer is currently not good enough to handle their scenes (technically, it is, but you would have to wait years for the movie to be released). With some upgrades, you can render a SHORT (path-...


2

Head over to the Scenes tab, and select GPU Compute. PS: you can paste/upload images directly into your post.


2

With *buntu 20.04, modify the blender.desktop launcher to: CYCLES_CUDA_EXTRA_CFLAGS="-ccbin clang-8" blender As per the Blender web page as of 07-April-2020, Blender is not compatible with gcc 4.7 or higher. The above command will launch Blender with compiler settings compatible with 20.04. The 1st GPU render requires a few minutes to compile the CUDA ...


2

The reason why his viewport rendered preview mode is so much closer to the final result is that BlenderGuru has set his Viewport Sampling to be much higher. Higher samples means less noise and lighting artifacts. Since he essentially has twice the computing power, he can afford to crank up the samples in the viewport much higher without dealing with too much ...


2

If you've selected to use both the GPU and CPU for rendering, the GPU will work on a single tile while each CPU thread will also work on a tile. In this case, you will see the GPU rendering single tiles much quicker than the CPU threads can render their respective tiles. However, if your GPU does not have enough video memory to render a scene, Blender will ...


2

As mentioned by @Eric Xue, the Ryzen 7 4800u is a CPU with only integrated graphics. Unless you have a dedicated graphics card, i.e nVidia Geforce RTX, or AMD Radeon, you cannot use the GPU render function because Blender does not render on integrated graphics. Your GPU rendering selection is grayed out, signifying that you do not have a GPU or a non-...


2

That is because Cycles in Blender 2.8x only uses OpenCL for AMD GPUs. For Nvidia GPUs you have to select either CUDA or OptiX (only for RTX cards). This is documented in Blender's manual. Nvidia CUDA and OptiX are supported for GPU rendering with Nvidia graphics cards. AMD OpenCL is supported for GPU rendering with AMD graphics cards.


2

Official builds of Blender currently use CUDA Toolkit 10, but support for Ampere GPUs was added in CUDA Toolkit 11. If you're compiling Blender yourself, you can use CUDA Toolkit 11, but it's not officially supported yet.


2

Seems like it is made for CPUs: https://www.openimagedenoise.org/ so it does not work on GPUs. It's created by a CPU manufacturer after all. We have OptiX denoiser for GPUs.


2

Yes. Blender's Cycles can use multiple CPUs and GPUs for rendering. You can use both CPU and GPU devices at the same time as well.


1

Blender usually renders considerably faster on linux, but if you are not sure wether you should install linux or not, it will be easier to just create a linux live usb stick and boot on it. This way you can try linux and render stuff without making any changes to your system. When you are done, you can simply plug out the usb stick and boot on your os. The ...


1

Edit: Downloading 2.83.1 directly from the Blender website (not Pop!_Shop) fixed it for me. Not an answer, but I have a similar problem. My 2070 Super is not recognized for CUDA rendering in Blender 2.83. I downloaded 2.82a and it works fine. This is odd. I use Pop!_OS 20.04 as well.


1

Same here. Just a quick note: Windows Task Manager doesn't show CUDA utilization by default (which is what Cycles uses). To have that show up, click on the "3D" above the graph and choose "Cuda" or "Compute_0" in the drop down that pops up. It will then show correct utilization.


1

GPU rendering with OpenCL requires the proprietary AMD drivers on Linux. This is documented in Blender's manual: AMD drivers are open source, except for the OpenCL support which is available as part of Pro drivers. Installing packages through your Linux distribution is usually best. AMD also provides graphics drivers for download on their website if you ...


1

The Radeon R5 M430 has the GCN first generation micro-architecture and is therefore not fulfilling the minimum requirements for GPU rendering. Modell: Radeon R5 M430[158](Exo Pro) Launch: 15 May 2016 Architecture: GCN 1st gen (28 nm) Requirements for GPU rendering from the manual: AMD OpenCL is supported for GPU rendering with AMD ...


1

Go to https://opendata.blender.org/ Blender Benchmark platform collect and display the results of hardware and software performance tests You can search by gpu/cpu names in this site and view the results: https://opendata.blender.org/benchmarks/query/


1

I'm using Blender 2.79b rendering on the same GPU but in Google Colab, I force using GPU with a Python script. I had some difficulties but I found that Google put some restriction on the GPU. I just had to remove libtcmalloc-minimal4 package and reinstall it from Ubuntu repositories and now every thing is okay. Something like sudo apt-get remove ...


1

Unfortunately your AMD R9 280 card doesn't fulfill the requirements for GPU rendering in Blender 2.8x. You would either need a Nvidia graphics card with CUDA compute capability 3.0 or higher AMD graphics card from GCN second generation or later The AMD R9 280 has the GCN first generation architecture. CUDA CUDA requires graphics cards with compute ...


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