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4 votes
Accepted

Model appears stretched out in Object Mode

Press AltH and you'll see some hidden vertices, delete them.
moonboots's user avatar
  • 160k
4 votes

Why aren't there dots in the center of faces in Blender 4?

It's not here by default anymore but you can activate their visibility in the Mesh Edit Mode Overlays panel > Center. Note that you need to be in Face select mode to see them :
moonboots's user avatar
  • 160k
2 votes

Why aren't there dots in the center of faces in Blender 4?

The dots only appear in X-Ray mode while in Edit mode, which you can enable with Alt+Z. You can also enable Normals, under Mesh Edit Overlays. (In the top-right, just to the left of X-Ray and the ...
aidan-j-rhoden's user avatar
1 vote

Model appears stretched out in Object Mode

(Using Blender 3.6.8) Unless some complex tracking/debug using GeometryNodes modifier is your objective, moonboots "just one click" solution should be favoured. It seems that there are &...
StefLAncien's user avatar
  • 4,434
1 vote
Accepted

What is this dark mark inside my model?

It looks like for some reason the split normals are just messed up on this part, click on the Clear Custom Split Normals Data button under Data > Geometry Data:
moonboots's user avatar
  • 160k
1 vote

What are good practices when retopologizing text?

There's nothing special about it being text. You're showing us solidified planes. They happen to be in the shape of letters, but that doesn't matter. The actively selected vertex is a "non-...
Nathan's user avatar
  • 24.8k
1 vote

Bridging faces completely doesn't work

Apply the scale of your object. Object Mode: CtrlA >Scale Non uniform scale affects edit mode operations.
Leander's user avatar
  • 27.1k

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