23
votes
Accepted
How to extrude inwards without leaving faces?
Follow these steps
1) Go on Face select
2) Select the faces you want to "block" and click on Offset Edge slide
In this way these 2 faces will be indipendent from the others
3) Move your middle ...
17
votes
Accepted
How to extrude an irregular shape into a cylinder?
Multiple Methods
Extrude and To Sphere
Extrude your edge loop upwards.
Type Shift + Alt + S > 1 to execute the To Sphere command.
If you have overlapping vertices, try using the smooth (W > O) ...
16
votes
Accepted
What happened to Ctrl-Click in Blender 2.8?
The extrude shortcut hasn't changed, the default select button has.
The extrude shortcut is ⎈ Ctrl+ non-select mouse button, where 2.7x defaults to RMB select, you use ⎈ Ctrl LMB to ...
15
votes
Accepted
How to form a tapered stamp from an SVG
This result can be achieved easily using basic operations.
Connect parts of your shape, so it only has one edge (select 4 vertices and press F and repeat)
Connect it to a circle (or your handle)
...
13
votes
How to import 3D buildings from OpenStreetMap to Blender
Here are some updates to the script https://github.com/vvoovv/blender-geo/blob/master/io_import_scene_osm.py
Extruded buildings based on building:levels using a level_height setting in import. Also ...
13
votes
Inward extrusion is not working
It's not a bug. You extruded straight down, through the sides of your cup.
Blender isn't going to stop you from doing this, as it's not a real solid cup, just mathematical points connected in a ...
13
votes
Create a complex pattern on a face
I'm partly posting this just to be a bit cheeky, however I think the point is still valid - Often when working with fine details (especially on glass objects), you may find it a lot easier to go very ...
12
votes
Accepted
Correct way to "extrude inward" (intrude?)
Extrude Manifold
In your last image, the infinitely thin areas created around the edge are called non-manifold. Blender now has a tool called Extrude Manifold which will automatically fix this issue.
...
12
votes
Accepted
How do I Extrude A Ring of Cones?
Start with overall shape.
Then select all corners and press Ctrl + Shift + B
Switch to face select mode, then press Alt + E - Extrude Faces Along Normals
Chose transform orientation - individual ...
12
votes
Rotate an object in the confinements of another object? (Paddle, Oar)
To make the animation you could first put the origin of the oar at its rotation center. Then create a Curve > Circle where the oar is supposed to point towards. Also create an empty that will ...
11
votes
Accepted
Extrude and bevel an imported svg curve
Most likely your curves need cleanup.
Diagnosis
You mentioned joining all objects after import, make sure all segments are closed curves, not separate lose segments inside one bezier object.
I would ...
11
votes
Accepted
Fastest way to make a grid
Right click > Subdivide your selection:
Then right click again > LoopTools (it's an addon that you need to enable) > Circle:
And X (Delete) > Faces:
10
votes
Accepted
How to extrude outwards?
You can't really extrude outwards, it's actually a two step operation composed of an extrude and a scale commands.
Select the desired geometry and press E to extrude and immediately after Right Click ...
10
votes
Inward extrusion is not working
Your cup's extusion down is doing what Blender thinks you want, but not what you think you want. Extrusion (the 'E' key) travels at a tangential angle away from the average normal created by the ...
10
votes
Accepted
How to make a through hole using inward extrusion in Blender 2.8?
You can use the faces of a mesh to dig a hole in the same mesh, using the ctrlF > Intersect (Boolean) tool. Just push the face a bit further down. Then in the Operator box choose Difference and ...
10
votes
Extruding "Ramps" into Geometry
Just for fun, you could do it procedurally.
Add Array modifier
Add Simple Deform Modifier > Bend > 360°
Add Weld Modifier to merge the start/end vertices.
You can also non-destructively adjust ...
10
votes
How do I Extrude A Ring of Cones?
Generate a "perfect" cactus.
The concept here is to make just the one section of the cactus and repeat it.
Add a circle, keep an integer fraction of it, by deleting other verts.
Example one ...
9
votes
Accepted
How to import 3D buildings from OpenStreetMap to Blender
Update 25 January 2017
The OpenStreetMap importer for Blender has been completely rewritten.
Here is the link: https://github.com/vvoovv/blender-osm
A large number of roof shapes is supported: flat, ...
9
votes
Accepted
Extrude vertices along edges
Three different ways to do this currently. Options #1 and #2 only allow to specify distance factors relative to edge length. Option #3 should allow absolute units.
Use vertex slide: Press G,G twice ...
9
votes
Accepted
Extend the length of a cone
Is this what you mean?
It's the loop selected, and GG, Edge slide, with Alt held down, or C pressed, to release the clamp.
9
votes
How to return extrude back to original
This is an even extrusion, no scaling. So..
Alt-select the ring of generated faces, X delete them
Hover - L select the isolated patch
With Snap set to 'Vertex', 'Active', the whole patch selected, ...
9
votes
Accepted
How to model a simple mouth
Try to create a topology that follows the shapes of your head, something (roughly) like that (circular edges around the eyes, nose, mouth...). It will make the animation work better and also it makes ...
9
votes
Accepted
How can I create an extruded curved wall?
If you have no particular reason to do it with one mesh, do it with 2 separate meshes (or 2 separate objects), as it will be much simpler. For the curvy wall, create a cube, keep only an angle, select ...
8
votes
Accepted
Using Spin causes rotation
Yes, you are misunderstanding how Spin works. Spin takes your selection and does a spin extrusion about the 3D Cursor, from the current perspective of the 3D Viewport.
Here's a screen shot to ...
8
votes
Accepted
How to extrude and leave the original in place?
The most practical procedure on ANY mesh would perhaps be select the Face, Shift+D (duplicate), cancel (Esc), extrude (E)
8
votes
8
votes
How do you extrude a shape without outer faces and edges?
This feature has just been added to Blender.
It will be available from version 2.90(https://builder.blender.org/download/).
It's called "Extrude Manifold" and is located in the toolbox T, ...
8
votes
Accepted
How To Create New Vertex or Segment When Extrude Passing or Intersection Other Object or Shape
The easiest way to do it is by Bridging the Edge Loops.
Make two legs for the table:
Create two edge loops on both the legs by Ctrl+R. Make sure that it's perfectly aligned or else you will get a ...
8
votes
Accepted
Extruding "Ramps" into Geometry
You could try using "Spin Duplicates"
Create 1 of the "ramps" and delete the rest of the faces
Then use the Spin Duplicates tool to spin the selected faces around the 3D Cursor.
...
8
votes
How to slide and extrude
The trick is to use some supporting geometry. Rather than extruding, add a face and use the knife tool to make an additional edge:
If you use 'c' with the knife tool you'll get a perpendicular edge.
...
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