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121 votes

.fbx export why there are no materials or textures?

This is a frequently asked question. TL;DR Most file formats just don't support exporting textures, let alone full blown material definitions or other application specific features. Also historically ...
Duarte Farrajota Ramos's user avatar
21 votes

Import STEP file to Blender

I had good success with opencascade cad-assistant. I open the STEP and export as .glb or .gltf. This method has much better normals allowing for a coarser mesh that still looks good and also maintains ...
mrpraline's user avatar
  • 311
21 votes
Accepted

Cycles generates distorted depth

Thanks to the Blender dev forum, I figured it out. The Cycles camera is a pinhole model that "uses the distance between a given point and the pinhole as its Z depth". So we cannot apply the depth to ...
aksr's user avatar
  • 701
19 votes

Convert particle system to animated meshes

Version - Visibility by Scale Works for 3.4 Here's a modified version for 2.8 that keys visibility as scale and does all particle systems on the emitter object. One of the advantage to control ...
spiraloid's user avatar
  • 379
19 votes

Is it possible to apply Geometry nodes?

If It's Blender 3.0 use the node Realize Instances, then apply the modifier. The Realize Instances node basically converts the geometry nodes into real geo.
Washington Carigé's user avatar
17 votes

How to bake animation in blender 2.8?

You can bake animation in Blender 2.8! You'll need access to the Object pill menu. The easiest way to get to this is by clicking on the Animation workspace tab. Then, inside the right layout panel it ...
RaghavaindraRao RaghavaindraRa's user avatar
16 votes

Convert particle system to animated meshes

In case anyone is trying this in Blender 2.80, here's the updated version: ...
daylanKifky's user avatar
16 votes

Does Blender support the glTF format?

It looks like the Khronos Group also has an official exporter for version 2.0: https://github.com/KhronosGroup/glTF-Blender-Exporter
drewish's user avatar
  • 261
16 votes

Import STEP file to Blender

Another Free Option. Import STEP file into FreeCAD Export File from FreeCAD as OBJ / STL / gltf (.20 beta of FreeCad adds gltf support which maintains grouping / hierarchy of multi-part objects) ...
Rick T's user avatar
  • 4,521
15 votes

.fbx export why there are no materials or textures?

When exporting to .fbx, you can't export materials, you'll have the surface color, but not other settings such as glossiness and reflection, for textures, yes you can, but you have to use blender ...
Ninjabdou's user avatar
  • 361
15 votes

Blender is saving as a blend1 file, not blend

That's Blender's file versioning system. A very subtle but quite helpful feature. When you open the settings panel, under File, you can specify how many previous versions of a file you want to keep ...
qCring's user avatar
  • 501
14 votes

Select object and recalculate normals via script?

Making normals outside can also be done with the bmesh module operator recalc_face_normals(bm, faces) Sample script ...
batFINGER's user avatar
  • 84.5k
13 votes
Accepted

Export every object into separate files

Here's a snippet of code that exports FBX. I tested it briefly and it appears to work. It just iterates the list of all objects, selects each one individually, and calls the FBX exporter on the ...
emackey's user avatar
  • 2,756
13 votes
Accepted

What is the python script to export the selected meshes in .obj?

export obj to relative file path script: ...
Madlaina Kalunder's user avatar
13 votes

Import STEP file to Blender

You can use the STEP importer Addon that was released for Blender 2.8x on January 27, 2020. It's a paid Addon, but it's not expensive and worth every cent. You may visit the support thread on ...
Christoph Werner's user avatar
13 votes
Accepted

Huge PNG file size compared to other Software

It seems you have set 16-bit color and then resaved it in 8-bit. Saving 4k image in 16-bit gives me relatively same size of PNG. Images look the same because typical monitor is limited by 8-bit color,...
Crantisz's user avatar
  • 35.3k
12 votes

When I save something as an OBJ file the texture does not save with it, why?

I also faced a similar issue. The issue is turned out in the .mtl file. it doesn't get map names correctly. I added my map name and then save the .mtl file. it's solved!!
Pankaj Nailwal's user avatar
12 votes
Accepted

v2.80: Keyboard Shortcut for Import / Export STL Files

The fastest way is to Right Click on Export STL button and choose Assign a shortcut. You can press nothing and click outside the area to leave it as an empty keymap entry. After you assign a shortcut ...
HikariTW's user avatar
  • 7,861
12 votes
Accepted

Exporting multiple meshes individually at once

Addon based on this answer, adapted to export all meshes in selection to single fbx files. ...
brockmann's user avatar
  • 12.6k
12 votes
Accepted

How to prevent hidden shapes from being exported to .stl file?

Before exporting, press A in object mode or go to Select > All to select everything. Hidden objects won't be selected. Then while exporting, check "Selection Only" on the right to export ...
Gorgious's user avatar
  • 31.2k
11 votes
Accepted

Exporting coordinates of vertices to CSV

You can generate your CSV directly from blender using the script below. It will generate a semi-colon separated list of coordinates for each vertex in the active mesh. It requires you to select and ...
TLousky's user avatar
  • 16.1k
11 votes
Accepted

Why does Photoshop read my exported Blender 16bit file as 32bit?

Because 16bit EXRs are floating point, but Photoshop's 16bit format is integer. Integers represent simple whole numbers, in the case of int16, pixels are values from 0-65535. Floating point uses a ...
JtheNinja's user avatar
  • 9,132
10 votes
Accepted

How can I merge these two spherical objects into a single smooth mesh?

To simple ways, to help keep track of the UV mesh: In edit mode in the 3D view press Shift+L to select an island of linked vertices. Then hide all other parts with Shift+H. Only the previously ...
Leander's user avatar
  • 27.1k
9 votes

Can themes be exported and imported?

Open User Preferences, go to Themes, change stuff and then click on the plus symbol next to the theme selection button: Next, type in a name for the file (without extension): Click OK and you should ...
Gherkay's user avatar
  • 91
9 votes
Accepted

How can I export or print coordinates of each selected vertex?

Open up a new Text window and copy and past the following. ...
rob's user avatar
  • 1,718
9 votes

Will Blender charge me for exporting videos?

No, Blender will not charge you. Blender is an open source 3D development software that provides free access for anyone to do almost anything they want with it. Even if it was, you will find that ...
Bigfoot Blondy's user avatar
9 votes

saving the animation

It's not clear what you did and what you are trying to achieve, so here is my best try: If you want to render single image, you can press F12 (Top menu:Render>...
user224348's user avatar
9 votes
Accepted

Blender 2.93 - AttributeError: Operator has no attribute ‘X’

As of Blender 2.93 you have to use annotations. Support is dropped for 'non-annotation' properties. From https://wiki.blender.org/wiki/Reference/Release_Notes/2.93/Python_API: Remove support for non-...
brockmann's user avatar
  • 12.6k
8 votes

Use filemanager to select directory instead of file?

The most compact solution that I found uses the method WindowsManager.fileselect_add() in invoke(), and doesn't use the Helpers. ...
fnunnari's user avatar
  • 195

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