New answers tagged error
4
votes
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6
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Blender not extruding planes properly
Spotted! :) It does seem that if E face-extrusion finds itself asked to extrude a region whose perimeter is entirely made up of boundary edges, it will leave the original geometry in place. Otherwise, ...
3
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Beveling tight corners results in shading errors
You have inverted face normals as seen in red. Select all faces with A and go to object menu Mesh > Normals > Recalculate Outside.
Also your geometry is non-manifold, you have internal faces ...
1
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Beveling tight corners results in shading errors
Here is a quick sketch with a better topology ( sorry, I don't have much time).
Rules of thumb:
check you mesh regularly for errors (overlaps, inverted faces, detached parts)
use reflective ...
2
votes
Accepted
How to fix collared shirt clipping issue in cloth simulation
I would try it with this modifier order: Armature / Cloth / Solidify / Subdivision:
Make sure that the vertex groups are correct for the shirt, if it's not the case, parent it again With Automatic ...
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