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47 votes
Accepted

Volumetric Windows 10 logo effect

Emulate light scattering using a volumetric emission shader Using Volumetric scatter produces the most accurate results but required a considerable number of render samples to get satisfactory ...
Rich Sedman's user avatar
  • 44.8k
19 votes
Accepted

Rolling shutter effect

Everything in Blender is artificial. (lighting, shading, ...) Blender Cycles has the rolling shutter functionality. Go to the scene settings and enable motion blur. In the Shutter Type, select Top To ...
Leander's user avatar
  • 27.1k
17 votes
Accepted

Blender Eevee how to render Bloom effect when using transparent background

I found a workaround with compositing: 1- Enable Bloom pass in View Layer before rendering 2- In Compositor, Add the Bloom pass to the Alpha of the image, use a ColorRamp node to control the bloom ...
Georges D's user avatar
  • 5,002
15 votes
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Blender halftone pattern filter

By inverting the RGB channels before splitting them I was able to create a working setup that is also easier to understand. Here is the new node setup: There are a few things that can probably be ...
Mentalist's user avatar
  • 19.2k
13 votes

Volumetric Windows 10 logo effect

You should look at the sunbeam node in the compositor - after render, you can add several filters and color mix nodes, but a really good way to get this effect seems to be with the sunbeam node to ...
Craig D Jones's user avatar
13 votes

stormy rainy window effect

A polygon-rich approach I gave it a go with a shower of particles. This may be a little bit too resource-intense for just a background feature though. The setup I created a simple "room" ...
Nicola Sap's user avatar
  • 12.9k
12 votes
Accepted

How to make a circular rainbow effect?

This is a post effect as it occurs inside the lens. I have used a mask to create the ring, then added some noise from a cloud texture, this is distorted radially to make streaks (that you could ...
3pointedit's user avatar
  • 8,973
12 votes

How can I do a monitoring/guard CCTV camera effect with blender?

If you are trying to achieve this effect on the right: Use the compositor and distort the source image with a Lens Distortion Node in projector mode. This can make it appear like a fisheye lens. ...
3pointedit's user avatar
  • 8,973
12 votes

How to use Halftone Python Shader node?

The post you reference in your question is almost 10 years old and appears to rely on Blender features and APIs that are no longer available. The code is definitely not for an OSL shader - so using a ...
Rich Sedman's user avatar
  • 44.8k
12 votes

Emission: Red glow while the object itself is white

If you really want to use Cycles: Add a box which encloses the entire scene, add a principled volume shader to the box and play with Density and Anisotropy: In comp you can add a Denoise node to save ...
Manu Järvinen's user avatar
12 votes
Accepted

Emission: Red glow while the object itself is white

From a physically based rendering point of view, the problem you are running into is that Blender's HDR tone mapping is trying too hard to be helpful. The effect you see in the reference image occurs ...
Aaron Rotenberg's user avatar
11 votes

Scan plane "shadow"

Similiar to icYou520's answer you could create a special lamp and add a volumetric container. Since this is very render-intense here comes another hack. Model by jahjavjaz Is is a planar ngon which ...
Leander's user avatar
  • 27.1k
11 votes

Atmospheric Trail

For a cartoonish effect trail create a dummy object for your trail smoke, in this case I used an icosphere. Create a particle emitter attached to you moving object, in this case I used a simple plane....
Duarte Farrajota Ramos's user avatar
11 votes
Accepted

How to create reeling (spool) effect?

You can probably achieve better results with animation nodes similiar to cegaton's second linked answer. This answer will be the inaccurate, fast method. If you followed the linked tutorial, you can ...
Leander's user avatar
  • 27.1k
10 votes

How can I create a silhouette using HDR in cycles?

In addition to the dynamic range of the light coming from the surrounding environment, also consider the dynamic range and exposure level of the camera. If your HDRi is significantly brighter on one ...
gandalf3's user avatar
  • 157k
10 votes
Accepted

Creating Disney-style circular fireworks

You could create a long cylinder for your trail, with a big spherical head, give it the following modifiers: Subdivision Surface, Curve, Displace (to give it a bit of bumps), also give it a particle ...
moonboots's user avatar
  • 160k
10 votes
Accepted

Sucked into the vacuum of a black hole

Geometry Nodes Import all the geometry to a new object with the collection info node and realize the instances. The lerp the position of the points (with the Mix Vector node) depending on the distance ...
Leander's user avatar
  • 27.1k
9 votes

How to produce glitch effects

I used particles with refraction shader, with random rotation in Global Y axis. The particles were rectangular planes, and their material used the "Object info > Random" value to randomize what each ...
unfa's user avatar
  • 1,229
9 votes

How to add a ghostly "Glow" effect?

Create a Glow Layer You separate your render into two, the normal render and a glow render, both layers with a transparent background, in the glow layer set all the objects to have the same material (...
Alejandro Torres's user avatar
9 votes
Accepted

Can you replicate Optics Compensation in VSE?

You can directly undistort footage in the Sequencer, once you have it set up correctly in 2.8. Open up the movie clip editor and open your footage. To properly choose some distorsion value, we will ...
Leander's user avatar
  • 27.1k
9 votes

Emission: Red glow while the object itself is white

That's actually quite challenging. I wonder if the maker of your reference image used some compositing. At least I think separate lights were used for the background objects. And to answer your ...
Manu Järvinen's user avatar
9 votes

Sucked into the vacuum of a black hole

Use a Lattice modifier, if your object is rigged to an armature, just move the armature towards the lattice and it will work:
moonboots's user avatar
  • 160k
8 votes

How can I do color keying using the VSE?

Option 1 The VSE cannot do a chroma key by itself. You can however make a simple key with modifiers. In this example I have: The foreground strip (source A) at the bottom to serve as key source Then ...
3pointedit's user avatar
  • 8,973
8 votes

How to produce glitch effects

That can be done also with Cycles nodes: The idea is to use a generated texture (say a noise texture for instance) and to offset each line by the amount give to the corresponding line of the ...
lemon's user avatar
  • 60.4k
8 votes
Accepted

Toon Style Explosion

Somethink like this ? (Using similar, not same teqniques?) https://www.youtube.com/watch?v=3XZjhESZPxA At the firs place, its not my tutorial, originally its from Pierrick Picaut and his P2Design. ...
MRL's user avatar
  • 340
7 votes
Accepted

How to create a strong halo light effect?

Use the compositor Glare node with the type set to 'Fog Glow'. Ensure you have a suitable emission material behind the 'windows' to ensure there is a bright area for the glow to act on. Add a 'Glow' ...
Rich Sedman's user avatar
  • 44.8k
7 votes
Accepted

How to make a metal emboss?

No, there's no addon that I know of that can do what you want automatically, you will likely have to do it by hand, one way or another. There are a few workarounds that can fake it, though. It's an ...
Duarte Farrajota Ramos's user avatar

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