4 votes

how do i make these edges parallel?

You could use the Knife tool and make it stick to this vertex so that it extend the edge: Another solution, a bit more tedious, first enable the Auto Merge option: Then create a loopcut: Slide it ...
  • 114k
4 votes
Accepted

How to clean up a project - remove unused materials

The Outliner window which in the default layout sits at the top right has different display modes. Default is View Layer where you see all your scene objects, but if you click there to open the ...
2 votes

Why do blender crash?

Take a look at the Hardware Requirements Minimum 64-bit quad core CPU with SSE2 support 8 GB RAM Full HD display Mouse, trackpad or pen+tablet Graphics card with 2 GB RAM, OpenGL 4.3 Less than 10 year ...
  • 310
1 vote

How to taper multiple meshes (a radio mast)

For a straight-sided taper, you can use Simple Deform > Taper, but as things are, that will scale the struts as well as the tower, if they are already part of the geometry. Just out of interest, ...
  • 60.2k
1 vote
Accepted

Loop Cut Not Going All The Way (No Ngons No Duplicates)

You have 2 inner faces, you need to delete them, you can't loopcut through edges that are common to more than 2 faces:
  • 114k
1 vote

How can I see faces in edit mode?

Your object is still a cube, you've given it a Subdivision Surface modifier, which makes it look like a sphere with a lot of faces, but this roundness and these faces are only virtual. If you want ...
  • 114k
1 vote

how do i make these edges parallel?

so this is my solution for those who may look for the same solution. delete mesh, until it is back to the parallel part extrude with edge snap on select vertices that should align with bottom piece ...
  • 41
1 vote

How to set a random value for multiple shape keys?

For those who just want to have the Accepted Answer to work for multiple selected objects, do this: ...

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