13
votes
How to build Blender as a Python module?
Here it is pulled from the archive.is (all Ideasman42 cited):
Overview
The official blender.org embeds a Python interpreter (CPython 3.x). This makes sense from the perspective of a user, who's ...
7
votes
How to build Blender as a Python module?
I struggeld probably the same way as you did but i managed to actually build it as a Python module in the End.
I'm on a Ubuntu 18.04 LTS System so the following report on how i achieved it might ...
4
votes
How to build Blender as a Python module?
As of 2.80 release there is a convenience make target.
As following this instruction, run make bpy in place of make full to ...
4
votes
Compiling Blender with Optix on Ubuntu
The cmake patch for OptiX searches for the SDK in the following directories
...
3
votes
How to build Blender as a Python module?
Since building libraries can be a bit cumbersome at times, I started by looking for pre-built options.
Option 1 - PyR3
I found precompiled libraries from PyR3 for Blender 2.93.5 and Python 3.9 for ...
3
votes
Are addons written in python compiled at runtime?
Python is by default an interpreted language. Blender bundles and uses the default python runtime (CPython), ans therefore python code in blender is interpreted.
However there is a catch. Most of ...
3
votes
Blender_icons_update.py - SVG icon generation to DAT file issue
The issue was that the paths were not defined for Inkscape and Blender. Both software do not add the PATH environment variables to Windows, so adding them manually made the script file find the ...
2
votes
How to build Blender as a Python module?
There's no need to build full Blender to figure out it's target Python version. There's plenty places in Blender sources that point out to the supported Python version. For example, in ...
2
votes
How to build Blender as a Python module?
If you have anaconda, it is quite simple to build a blender-python package, which will allow you to ...
2
votes
Are addons written in python compiled at runtime?
As already explained, while your script is interpreted, much of the work may be done with code already compiled into blender.
However there are other alternatives, a blender addon is a python module, ...
2
votes
How to build Blender as a Python module?
Compiling blender as python module for Windows
This guide is completely fine, just follow the steps closely.
If you want to compile some specific release, just change branch in blender repo from ...
2
votes
Accepted
Shooting with Three Trebuchets
here is the basic instructions how to combine rigid body animation and "manual" animation.
The important settings is "Animated":
Note: You cannot have both: Manual/animated ...
2
votes
Accepted
Add a background in video editor
You can do it like this:
Important for the image strip:
Change the blend mode to something like alpha over:
result:
1
vote
Accepted
Compiling Blender on High Sierra
The build is looking for the folders in a subfolder called jack
so I managed to fix this by copying the contents of
...
1
vote
Building Blender as Python Module based on Python 3.7?
You have to use a version of Blender that used Python 3.7 as its Python. This will also mean checking out a version of the SVN dependency repo for that version of blender (although I think checking ...
1
vote
How to build Blender as a Python module?
may be you can try:
pip install fake-bpy-module-<version>
#Then you can
import bpy
fake bpy github link
1
vote
Compiling Blender 2.8 Beta
I'm on windows but AFAIK it's the same method, the code for downloading 2.8's repo is:
git clone git://git.blender.org/blender.git -b blender2.8
If your ...
1
vote
Blender building error 'fatal: unable to look up git.blender.org (port 9418)....or WSAStartup failed' Win64
ok it turns out that there was an bug with the latest release version of git (v2.19.2.windows1) in which it was unable to open git:// urls
i actually found the solution on devtalk forum, which has a ...
1
vote
How to build Blender as a Python module?
If all you want is a "fake" version of blender's libraries so you can code bpy in an IDE with autocomplete, I'm currently using THIS open source library. It takes a running version of blender and ...
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