Hot answers tagged

2 votes
Accepted

New Hair Curves: Getting color from emitter object?

Answer found: Use this surface_uv_coordinate attribute in the material. Note: this only works if you are using a newly made hair curves object. If you are using an old converted particle system, you ...
1 vote

I'm trying to make my model have a texture that flashes different colors at once

This is just one of many methods. My example features 3 colors, but you can add as many as you need. Here's the node setup (it is recommended you put everything in a node group, like I did. If you ...
1 vote
Accepted

Hue like texture with glow, outer and inner with cycles and node editor

I think you use a Fresnel node to emit color from the edges. If you have picked the colors you want, use a Mix Shader to control the emission strength by the Factor input. Notice in this example I'...
1 vote

How to Get Alternating Colors on Shader Blender

I don't know how is your geometry node setup, so I'm not sure if this will work. You could use the Math node on Modulo to alternate the scatter on the points, and then assign different materials.
1 vote

Match/group the colour of multiple objects

With this node tree you can color groups of your people by just adding cubes, raycast on these cubes to decide which group colors should be taken. result: and of course...you can create a text ...
  • 44.6k
1 vote

Match/group the colour of multiple objects

Joining the head and the body in Object Mode (select both > Ctrl + J) before distributing them would be the easiest way of doing it, but I'm going to assume that you have your reasons for not ...
  • 5,458

Only top scored, non community-wiki answers of a minimum length are eligible