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18 votes

Convert particle system to animated meshes

Version - Visibility by Scale Works for 3.4 Here's a modified version for 2.8 that keys visibility as scale and does all particle systems on the emitter object. One of the advantage to control ...
spiraloid's user avatar
  • 369
16 votes

Convert particle system to animated meshes

In case anyone is trying this in Blender 2.80, here's the updated version: ...
daylanKifky's user avatar
4 votes
Accepted

Is Blender crashing because this file is too big?

It's likely that your suspicions are correct: the file is just too large for the amount of RAM you have. To be clear, it's not too big for Blender. Blender can handle any size file so long as the OS ...
Matt's user avatar
  • 11.1k
3 votes

I can't import a COLLADA (.DAE) file into my scene

I encountered the exact same issue, and the following steps fixed it for me. I'll be posting the solution for anyone still encountering this issue that comes across this post, like I have. I ...
Syst3ms's user avatar
  • 31
3 votes
Accepted

How to export a scene with Shape Keys Animation?

How to export the scene correctly and what format should I choose to be able to open this scene in any 3D editor, like Maya or Houdini? What you need is the .abc Alembic file format which is a ...
Jaroslav Jerryno Novotny's user avatar
3 votes

Textures not showing after Collada Export

Don't export from cycles but from the Blender internal. Make sure the model is unwrapped. Make sure the mapping coordinates is set to UV Map. Make sure the UV map is assigned. This video shows the ...
Abel's user avatar
  • 562
3 votes
Accepted

What's wrong with this Collada file?

When you say you generated this collada file, I am assuming your writing the script/program that generated it. Within the library_visual_scenes you need a ...
sambler's user avatar
  • 55.1k
3 votes
Accepted

What are "Leaf" bones? (Collada import question)

I'm not versed in armatures or rigging, nor an expert in that matter, but a little Google research yielded some results about it. From the Makehuman bug tracker we can learn that apparently most ...
Duarte Farrajota Ramos's user avatar
2 votes

Collada export breaks bones

I have found this add-on which fixes most Collada issues with Blender https://github.com/godotengine/collada-exporter
ostoura's user avatar
  • 31
2 votes

Collada .dae File rendering

Collada has very limited support for materials. The file format still uses the old Blinn, Phong lighting interaction formulas. Blender supports far mature material models that cannot be exported using ...
J. Bakker's user avatar
  • 3,031
2 votes

Do not repeat the texture on Collada export?

If you read the Collada specification you will find that is uses a very complex way of doing materials. Basically materials and textures are treated separately. "...Why is there any texture on the ...
RREDesigns's user avatar
2 votes

Do not repeat the texture on Collada export?

As far as I know Collada (and most other export formats for that matter) concern themselves mostly with exporting geometry, UV's and some times animations and constraints, not materials or textures. ...
Duarte Farrajota Ramos's user avatar
2 votes
Accepted

COLLADA scene shows different rotation axis when imported in ScenKit

Sometimes you just have to make allowances in your workflow. The images in your question seem to suggest to me that the issue is that the axis Blender labels as "X" is being named by your target ...
brasshat's user avatar
  • 5,446
2 votes

Why does the collada exporter not export texture references?

I found out that to export texture you need to have Principled BSDF Shader connected to the texture - this is the only way. Links to blender source code: https://github.com/blender/blender/blob/...
Rafal Pospiech's user avatar
2 votes
Accepted

Downloaded DAE that's inside out, unable to export properly

The problem you have, is with the model it self. I have downloaded that Voldemort model and imported to Blender as DAE. Changed to Blender Render, and set the viewport mode to Material. There I can ...
MCunha's user avatar
  • 1,263
2 votes

Create Simple Shadow Under Object in Blender Render

"include a transparent plane with a soft shadow texture below the object in your 3D asset." apple docs First let me explain why you are not getting a shadow. When you export a object you ...
David's user avatar
  • 48.9k
2 votes
Accepted

No Collada (.dae) Import option on Ubuntu 2.76b

Found a fix (by complete coincidence) on this Github page: https://github.com/dnschneid/crouton/wiki/Chromebook-Pixel ...
Benjamin Collins's user avatar
2 votes
Accepted

Using a .step file or other CAD files in blender

There is a free program you can get called CAD exchanger, it's the only option I have found that actually works. You just put in your file and it allows conversion to many useful formats. I've found ...
Nascent Space's user avatar
2 votes
Accepted

OBJ import creates messy geometry, what is going wrong?

This is a floating point precision problem. Then you import objects in Blender, do the following (imported objects should be selected): reset object centers by pressing Object → Set Origin → Origin ...
Crantisz's user avatar
  • 33.6k
1 vote
Accepted

Exporting shape keys animation to .dae

According to the docs it doesn't look like this is possible (at least as of Blender version 2.79). At the very bottom of that page: Important things to remember only armature animation on mesh, ...
LOP_Luke's user avatar
  • 126
1 vote

Position of eyes and hair goes wrong after exporting

before exporting you need to set their world orgin to the same as the body orgin. 1)select the body 2)shift + s "cursor to selection" 3)select one of the other meshes(hair or eyes or whatever order ...
JustinBarrett's user avatar
1 vote

Nothing to export, 0/7 objects selected?

I identified that there is an issue when I import a collada, and then save the file as .blend. When I reopen the .blend file, the collada object is not editable like shown above. How to fix it, I'm ...
goldspiral's user avatar
1 vote

FBX vertex weight import problem

To solve this: Delete all vertex groups of the mesh. To do this select the mesh then go to the vertex groups panel inside the Object tab and delete all groups as shown below: Select your mesh first ...
Tak's user avatar
  • 6,263
1 vote

Why blender splits my imported model in pieces?

Well its pretty unusual workflow, so dont aspect everything to work. however maybe blender can save your day make sure to join all loose objects (border select on screen and join them). Next in edit ...
Peter's user avatar
  • 2,332
1 vote

Can blender import collada files with external references?

Yes, Blender can indeed load geometry from external references. I had bungled the test, because my referenced file was missing the tag: ...
Bram's user avatar
  • 143
1 vote

Animation not exported to COLLADA

Blender's collada export is indeed in a delicate state to say the least. I am not sure about exporting animations as collada, but I can say for sure that nothing in this world besides Blender can open ...
Mörkö's user avatar
  • 1,296
1 vote

How do I add the ability to import Collada files to Blender 2.76?

Using Xubuntu 16.04 and this repository install Blender version 2.79a with the Collada import and export options included. ...
Benjamin Collins's user avatar
1 vote

How do I add the ability to import Collada files to Blender 2.76?

My deleted earlier answer failed to take into account the fact that you are working from a Linux (apparently Debian) distribution. My frame of reference is on Windows, where the ability to import and ...
brasshat's user avatar
  • 5,446
1 vote
Accepted

Where to set 'use_blender_profile' option?

You find the setting in the exporter's option pannel: Note that this is a new option (added in june 2016). This option will become available in Blender 2.7.8. Of course you can download the most ...
Gaia Clary's user avatar
  • 3,712

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