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4 votes
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GN: Can we do backface culling for points/instances?

Yes, you can accomplish that by calculating the dot product of the normal of the face and the location of the camera: The result from the dot product calculation will be a float between -1 and 1. -1 ...
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4 votes

Why is my object always created facing the viewport camera?

Once you created an object, expand the panel in the lower-left corner of your screen and set Align to World. For Blender to ...
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3 votes

How to animate the render size?

Thanks to some help from Astronet and Sybren, I have code that works for rendering. Hope this helps anyone who was stuck like me. ...
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2 votes

Adding film grain only to the CGI and not camera projection?

This could be done using ID masks inside Compositor Related video on youtube Id Masks (tho it's old I'll add a couple of screenshots where specific settings are located) Compositor setup: Enable ...
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2 votes
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Billboard to scene camera?

Geometry Nodes could be helpful here. If you put a driver into a Group Input, and enter the euler rotation of the active camera there, you can transfer this rotation directly to your object. Create ...
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2 votes
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Blender camera window

You need to zoom in, if zooming change the view of the camera and not its size in the window, it must be because you've enabled the View Lock > Camera to View option in the N panel:
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  • 107k
2 votes

How to start model this Film - Camera

Choose a side, draw the inner shape, then extrude to get the outer shape: Extrude to give thickness: Pull some faces, etc: For the other side, first thing hide the part you've already work, switch ...
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  • 107k
2 votes

Viewport - objects disappeared in solid mode

Press AltB again to exit from View Clipping Border ("Allows you to define a clipping border to limit the 3D View display to a portion of 3D space")
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  • 107k
1 vote

how to make camera look through objects from only one side?

The solution I found that actually worked was, scroll down in material properties, and check Backface culling.
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1 vote
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How to track billboard background plane to camera?

Use a Child Of constraint or try Parenting the billboard to the camera.
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1 vote
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How can you find the position and rotation/direction of the Viewport?

Get Viewport data ...
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  • 2,201
1 vote
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Is there a way to remove certain part of object for the camera?

Id place this as a comment but I can't cus Im new. Have you tried increasing the Camera's "Clip Start" (colloqually known as near plane) value?
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1 vote

How can I make an outline for a mesh but only on the exterior part?

To get an outline only around the object you can use the compositor with this node set-up The blur control the thickness of the outline. It has the drawback to turn sharp angles contour into smooth ...
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  • 1,026
1 vote

Camera along a curve with geometry nodes

There is an interesting solution: how to bind the camera to the single point generated by Geometry Nodes. Use Shrinkwrap Constraint to bind a camera to the single point on geometry. Also use ...
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  • 11

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