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6 votes
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How to create a camera-space 2D bounding box in Geometry Nodes?

Here's an old method that I recycled for you to do the trick. Although it may not be elegant, it is rather straightforward. First, we'll take the object to be boxed and reproject it to the camera ...
Obfuscate's user avatar
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1 vote
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Adjust camera according to the scale

If the navigation for some reason gets weird in 3d viewport you can usually select some object hit Numpad . to frame it in the viewport. The movement speed of navigation should adjust according to ...
Martynas Žiemys's user avatar
1 vote

How to create a camera-space 2D bounding box in Geometry Nodes?

Thanks to Obfuscate's reply I managed to find a different solution: First we rotate the object to align with the camera. We can do this by using the inverted camera rotation. Since I'm still working ...
Brockoli Bruce's user avatar

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