Skip to main content
Share Your Experience: Take the 2024 Developer Survey
3 votes
Accepted

Text along curve or circle with Geometry Nodes

You can try this node setup: But be aware that this does not take the right distance between the letters into account. But the rotation works. Note: one thing is, the letters are not at position $(0,...
Chris's user avatar
  • 61.7k
3 votes

Bevel Or Smooth - Sliced Sphere

Maybe try this, create a UV sphere, remove a big part of it: Cut this edge with the knife: Remove some vertices: Extrude and flatten: Bevel this edge:
moonboots's user avatar
  • 160k
3 votes

Mesh objects in array modifier not evenly spaced when adding a curve modifier?

The curve along which you are deforming is not where it appears to be. In its Data tab, Geometry panel, it is carrying an 'Offset', with the result shown on in green on the left, below. The plane-...
Robin Betts's user avatar
  • 77.4k
2 votes
Accepted

Using Curve ID to drive Random Value Node for Instances

Of course your setup gives a random count per curve index. The only problem is, the object you plug into the Instance on Points node is a single object, which will be instanced. Instancing is ...
Gordon Brinkmann's user avatar
2 votes
Accepted

Modify a segment of a spiral with geometry nodes

If you've generated the spiral yourself inside GN, you can set the Endpoint Selection of Resolution +1 points to the minimum Z of that selection: Of course, you could do the same to the other end, ...
Robin Betts's user avatar
  • 77.4k
2 votes
Accepted

Help Understanding Curve Anchor Points

The starting point of the curve is... well, a point. The curve is bent and slightly rotated. The first face of the cube gets bent/rotated with its normal aligned to the curve point's tangent around ...
Gordon Brinkmann's user avatar
1 vote
Accepted

Deform a flat object/wire on the surface of an irregular object

you could e.g. use a shrinkwrap modifier and a geometry nodes modifier like this: The GN modifier converts the mesh to curve and and back to mesh with a circle profile. the shrinkwrap modifiers ...
Chris's user avatar
  • 61.7k
1 vote

How to boolean union closed 2D curves within same bezier object with geometry nodes?

Just adding to this, perhaps you want to separate the Curves before Fill, so it does not "Compound" so this might be simpler logic. But you do want "compound curve" that overlaps, ...
Blender Sushi Guy's user avatar
1 vote

Place different objects on curve with exponential space between

one way is using geometry nodes with this node tree: so you resample the curve with the number of points of your collection of instances and then you reposition these points (set position) ...
Chris's user avatar
  • 61.7k
1 vote
Accepted

how to apply tilt to a path?

To add to StefLAncien's answer, you can improve the result a bit if you open the Active Spline panel, activate the B├ęzier U option and play with the Order U value:
moonboots's user avatar
  • 160k
1 vote

how to apply tilt to a path?

(Using Blender 3.6.8) The issue could be that the distance between control points close to the tip is less than the "thickness" of the extruded curve, even after deformation by the Radius. ...
StefLAncien's user avatar
  • 4,434

Only top scored, non community-wiki answers of a minimum length are eligible