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How can I get rid of/ smooth out weird/ sharp edges like this?

As Emir says, you've subdivided your topology with a right click > Subdivide, it just adds edges between the existing edges, but it doesn't round the shape (see image below), and the Shade Smooth + ...
moonboots's user avatar
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Curve bevel only beveling half a circle

In Blender 4.0, this is in the Data panel > Shape > Fill mode > Full
MicroMachine's user avatar
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Bevel/Blend base of embossed text

You can achieve the text following the geometry by adding a Shrinkwrap modifier to the text. Here are the settings: Wrap Method: Target Normal Project Snap Mode: Outside Surface Target: (The object ...
Dgc's user avatar
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1 vote
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Bevel mask on texture rotation issue

If the object has no values of rotation, but still is rotated, it's probably because you applied the rotation when it was rotated 90 degrees. To counter this, you can just rotate it back 90 degrees ...
Dgc's user avatar
  • 353
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Weird spikes when bevel

Apply the bevel, delete the vertices of the weird spikes, then if there is an open hole fill it. That's an easy fix.
Dgc's user avatar
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1 vote

Subdivision Modifier causing material overlap/leaking

I resolved this by removing the bevel and adding seams on the outer edge of the outermost circle. Even without any UV unwrapping, this helped me separate the different materials properly.
RiseofAshes's user avatar

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