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4 votes

Reversing an action: Bevelling

Sure. There is a non-destructive way to make bevels - Bevel modifier. You can choose a different limit method so you can define the edges that are beveled with it. You can do it by face angle, vertex ...
Martynas Žiemys's user avatar
3 votes

Change the orientation of path used for circle's bevel

Be sure the bevel object is in the X/Y plane as indicated in the documentation. It will be extruded along its Z local axis. From that and starting with both objects having no rotation (rotations ...
lemon's user avatar
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