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Making a complex animation be controlled by a simple value from 0 to 1

Thanks for this, it works really well for controlling shape keys, but can you also do this to control animation on the rotates and translates of an object? I can't find any info anywhere describing ...
mdivjak's user avatar
6 votes
Accepted

How can I get the `session_uid` used by the Bake geometry node using Python?

You can get this id from the object: bpy.context.active_object.id_data.session_uid
Harry McKenzie's user avatar
2 votes
Accepted

How to achieve Hi-Lo Normalmap bakes with the new RayPortal BSDF

There is now a baking example on the original pull request that contains a setup for baking tangent space normal maps. Looking at your setup one thing I noticed was that the edges are only split after ...
david_for_you's user avatar
0 votes

Bake after Principle BSDF

It looks like you have no light sources in your scene. When you bake the Diffuse pass (as per your screenshots), then all diffuse light that gets reflected from your object is baked to the selected ...
coCoKNIght's user avatar
1 vote
Accepted

Bake after Principle BSDF

Only Textools, not Blender, needs a material to finish by a Principled BSDF. And this requirement does not mean you have to put a Principled BSDF at the end of any material that doesn't have one: it's ...
Lauloque's user avatar
  • 16.3k
0 votes

Baking only gives a black image

There are a lot of objects that are hidden only in the viewport. Or perhaps other objects are obstructing the light from reaching the intended object in the final render. However, I conducted some ...
Rafael Hiroshi's user avatar
0 votes

Baking animations with modifiers to export to unity

Animation baking does not make sense in this context. The curve modifier output is a deformed geometry. The animation baking is when you apply all procedural transformation to rig bones. Each link ...
unwave's user avatar
  • 2,598
0 votes
Accepted

Why is texture baking not working well?

I just needed to add 1m to extrusion.
Chiara Ani's user avatar
1 vote
Accepted

Lighting only bakes to a part of mesh

Check if there are hidden or disabled in viewports objects in the scene. Press Alt + H. Check the orientation of the mesh ...
unwave's user avatar
  • 2,598
0 votes
Accepted

No denoiser, how can I install one?

I solved it thanks to the comment of @DuarteFarrajotaRamos : Download an up to date official build from the official website with all the features, rather than an outdated feature crippled version ...
Chiara Ani's user avatar

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