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Same problem here. Video and audio, when added, becomes out of sync. What I did to fix it (if you are adding more than one video to Blender, you'll need to do this for each video): I used handbrake (it is a free download) After opening Handbrake do the following: Open Source Choose your video and Drop your file Under Video, make your framerate 29.97 and (...


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Still have not found a solution to original issue, but managed to create a work around using a Speaker object as @Marty-Fouts suggested and then moving its start frame as needed with the script. Still can not use the 'render audio' option (creates empty audio file), but can render audio using FFmpegvideo and selecting 'Video Encoder = No Video' and AAC as ...


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I was having the same problem. The solution comes from Richard Antalik,developer.blender org 'Enable Sequencer in Output Properties > Post Processing panel.' In case you are not familiar with things. (in Blender 3.0 at least) The Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio,...


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I was having the same problem. The solution comes from Richard Antalik,developer.blender org 'Enable Sequencer in Output Properties > Post Processing panel.' In case you are not familiar with things. (in Blender 3.0 at least) The Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio,...


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The solution comes from Richard Antalik, at developer.blender.org Enable Sequencer in Output Properties > Post Processing panel. In Blender 3.0 the Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio, etc. You will also find in the same tab the Post Processing panel with ...


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The solution comes from Richard Antalik, at developer.blender.org Enable Sequencer in Output Properties > Post Processing panel. In Blender 3.0 the Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio, etc. You will also find in the same tab the Post Processing panel with ...


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I was having the same problem. The solution comes from Richard Antalik,developer.blender org Enable Sequencer in Output Properties > Post Processing panel. In Blender 3.0 the Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio, etc. You will also find in the same tab the Post ...


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The solution comes from Richard Antalik, at developer.blender.org Enable Sequencer in Output Properties > Post Processing panel. In Blender 3.0 the Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio, etc. You will also find in the same tab the Post Processing panel with ...


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The solution comes from Richard Antalik, at developer.blender.org Enable Sequencer in Output Properties > Post Processing panel. In Blender 3.0 the Output Properties (tab) is where you define the size of your output, where to output your file to, encoding for video and audio, etc. You will also find in the same tab the Post Processing panel with ...


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A comment that turned out to be the answer: The clips look hidden. Press A to select them all, then press Alt + H to unhide them.


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The short answer is yes. The longer answer follows: You can do this in Blender but it consists of two separate things, one is relatively easy, the other relatively hard. If you want this to work in real time, that is, as the music is playing, you need to be able to read and process the music data in real time. One way to do this is with a socket server in ...


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