11 votes
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how to deform or animate a object like this

You can give a Curve modifier to your plastic film and move the curve: Diagonally, just rotate the curve on Z: Chris' hint: you can even add hooks to your bezier curves points and animate that hooks ...
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  • 102k
2 votes
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How to make a value last for multiple frames?

you can do this with this node setup: the expressions are just writing and reading the framestart value, which is that frame, when the condition (>= .6) was last time true. The list viewer shows ...
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  • 34.8k
2 votes
Accepted

Camera along a curve with geometry nodes

the way I did it is by using constraints in the camera, and vertex groups on the mesh with the geometry nodes to do the tracking I nudge the factor on the factor, the lower the factor is the bumpier ...
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2 votes
Accepted

Mechanical animation

Assuming you want it like my gif shows.... delete your last keyframe set timeline to your 2nd keyframe, keyframe delta transform rotation now set timeline to 550 again, set delta transform x to 90 ...
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2 votes
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Eevee Rendering: not ever object is getting rendered

it is because you disabled some objects in render mode: The camera icon means: enable or disable in render. You can change the visibility of your render icon if you click on filter and then the ...
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1 vote

How to apply scaling to all keyframes?

With graph editor Open graph editor: Hide everything except scale using eye icons: Move all points up to scale the object: Alternative way If the scale is not animated, you can do this easier. In ...
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  • 22.8k
1 vote
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How to remove bone keyframe without interrupting location and rotation object

One way of doing this, is lock all other channels, then delete, then unlock the others like this:
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1 vote

Mixed axes in Pose Mode and Graph Editor

The section of this question after "P.S." is your answer, unfortunately. You cannot 'turn off' local axes to the best of my knowledge, as this is a fundamental function of how 3D objects ...
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  • 1,476
1 vote

Object in my Characer Rig is not getting animated during render

https://imgur.com/a/loaahkW Please Enable the render button on the modifier. This will fix your problem. 🥱💤 The little x in the button means .. do not use during render. When enabled it will be ...
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1 vote

Spinning card animation displaying reverse side incorrectly

Your post indicates you don't mind having an infinitely-thin card? If so, putting 2 planes in the same place will create a floating-point contest for the renderer (Z-fighting), as @Marty Fouts has ...
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  • 54.6k
1 vote
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Set multiple Child Of constraints properly

The add-on dynamic parent is very handy for such tasks: https://github.com/romanvolodin/dynamic_parent Also, there is a button next to influence value, "disable and keep transform". You can ...
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