11
votes
Accepted
how to deform or animate a object like this
You can give a Curve modifier to your plastic film and move the curve:
Diagonally, just rotate the curve on Z:
Chris' hint: you can even add hooks to your bezier curves points and animate that hooks ...
2
votes
Accepted
How to make a value last for multiple frames?
you can do this with this node setup:
the expressions are just writing and reading the framestart value, which is that frame, when the condition (>= .6) was last time true.
The list viewer shows ...
2
votes
Accepted
Camera along a curve with geometry nodes
the way I did it is by using constraints in the camera, and vertex groups on the mesh with the geometry nodes
to do the tracking I nudge the factor on the factor, the lower the factor is the bumpier ...
2
votes
Accepted
Mechanical animation
Assuming you want it like my gif shows....
delete your last keyframe
set timeline to your 2nd keyframe, keyframe delta transform rotation
now set timeline to 550 again, set delta transform x to 90 ...
2
votes
Accepted
Eevee Rendering: not ever object is getting rendered
it is because you disabled some objects in render mode:
The camera icon means: enable or disable in render.
You can change the visibility of your render icon if you click on filter and then the ...
1
vote
How to apply scaling to all keyframes?
With graph editor
Open graph editor:
Hide everything except scale using eye icons:
Move all points up to scale the object:
Alternative way
If the scale is not animated, you can do this easier.
In ...
1
vote
Accepted
How to remove bone keyframe without interrupting location and rotation object
One way of doing this, is lock all other channels, then delete, then unlock the others like this:
1
vote
Mixed axes in Pose Mode and Graph Editor
The section of this question after "P.S." is your answer, unfortunately. You cannot 'turn off' local axes to the best of my knowledge, as this is a fundamental function of how 3D objects ...
1
vote
Object in my Characer Rig is not getting animated during render
https://imgur.com/a/loaahkW
Please Enable the render button on the modifier.
This will fix your problem.
🥱💤
The little x in the button means .. do not use during render. When enabled it will be ...
1
vote
Spinning card animation displaying reverse side incorrectly
Your post indicates you don't mind having an infinitely-thin card?
If so, putting 2 planes in the same place will create a floating-point contest for the renderer (Z-fighting), as @Marty Fouts has ...
1
vote
Accepted
Set multiple Child Of constraints properly
The add-on dynamic parent is very handy for such tasks:
https://github.com/romanvolodin/dynamic_parent
Also, there is a button next to influence value, "disable and keep transform". You can ...
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