New answers tagged add-on
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Blender 3.0 - A.N.T. Landscape add-on: Erosion is not generating vertex groups
This is currently broken, with a fix incoming. For a quick workaround, you can apply the fix provided here.
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Cannot install SketchUp addon
Do not unzip the addon. Click the zip file and click "Install Add-on". This should install the addon successfully
2
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Accepted
how to delete individual objects placed with the scatter objects addon?
This addon creates a new object made of a series of triangle meshes on the surface of the target object, and this new object has its Instancing > Faces enabled so that it creates a duplication of ...
3
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Adaptively subdivide mesh based on mapped texture
You can do something like this with Geometry Nodes. I'm still a total noob with GN, but something like this seems to do the trick.
Just comparing the value of some noise texture to a range of color ...
0
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Accepted
Exposing Variables in addon OR opening file through addon
Below is an addon that you would need to complete with the code you want to execute for each STL you input, but it is a starting point. It includes a panel with a button to invoke the operator, but ...
1
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0
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i have problem when i calculate zero faces by tool box addon
Since there is no manual for the 3D Print Toolbox yet, I had to consult the source script to find out how they check for the zero faces. The default cube was used for testing.
The script looks for ...
3
votes
Accepted
how should I install blender Shelfy add on?
Don't unzip and select the __init__.py
Just select the zip file and click "Install Add-on". That will install the addon successfully
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Is there any way to add geometry to an object according to the "outline" of texture?
I don't think there is a way. In deep history of 2.49, there was a great script of Pildanovak (Fracture) and one of the feature was image used to split object onto a parts according image lines.
...
1
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Accepted
Where are Collections stored from Geometry Nodes?
If the collection hasn't been linked to your current scene, you can find it in the Blender File view of the outliner.
Click on the second button from the left in the top left corner of the outliner, ...
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How to enable undo for operators in sculpt mode?
I've been struggling with this for a while and finally found a solution.
I created a custom operator that does the following:
change the mode to OBJECT
push an undo step
deselect all objects (might ...
0
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Rigify N menu options missing, reloading the rig_ui.py doesn't help. Solution?
You need to turn on a layer, and when that layer is turned on only then does my rig main properties show up or else not
4
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Update Float Property Based on Selected Object
You could just utilize the modifier property directly:
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5
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Accepted
Update Float Property Based on Selected Object
Use Application Handlers (bpy.app.handlers)
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0
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Calling an addon's Operator from Python - wm_operator_invoke: invalid operator call
@Chris Watts
Doesn't seem to be valid in 2022 (or am I wrong?).
Created this small addon and calling bpy.ops.object.myaddonoperator('EXEC_DEFAULT') returns an error:...
2
votes
Accepted
Clearing custom normals not working as expected in add-on
Pay attention to how Python uses offset to group operators. Python doesn't take into account blank lines, instead the offset of lines is used for grouping. ...
2
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How do I grab the header in an area?
I find the manual's Window System Introduction a helpful means of discovering the names of the various parts of the Blender Window. These part names carry over mostly intact to the Python ...
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How do I grab the header in an area?
Area is the whole editor. The header area is defined in a special header class. There is usually just one for the header area in each editor. And that class is where you place your content of the ...
1
vote
Accepted
Align Active Object to Curve based on Eyedropper
Avoid placing heavy loads code in draw()
The code in draw() function will excuite Frequently.
...
4
votes
Accepted
Blender 2.9 - Python - define addon properties
This is definitely not a problem unique to Blender, nor even to Python. It's an old enough problem that it has been called by the name name collision for at least 30 years.
Wikipedia lists three of ...
3
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Blender 2.9 - Python - define addon properties
I always try to use add-on name in such properties and pack them into property group
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2
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Accepted
I have a custom UI panel with an eyedropper that can select an object. How can I now create a linked duplicate of that object using Python?
This is how you can do this:
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1
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quixel Bridge texture
Make sure in the nodes in the shader window each image texture is in the right place. Specular -> Specular, Normal -> Normal, etc. Also, turn clearcoat off. The reason for this is that for 3.0 ...
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