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89 votes
Accepted

Move 3D cursor back to center hotkey?

Use Shift + S and then "Cursor to center". Or you can use use a direct hotkey Shift+C. You can also use the right panel to set the position manually (bottom right of the picture) :
lemon's user avatar
  • 60.4k
59 votes
Accepted

Blender 2.8 API, python, set active object

Use the view_layer Set ViewLayer.active to any object in view layer or None context.view_layer.objects.active = ob Note ...
batFINGER's user avatar
  • 84.5k
49 votes
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Blender 2.8: Switching between Vertex/Edge/Face Selection?

Its the 1, 2 and 3 keys above the letters (not the numbers pad)
alaslipknot's user avatar
  • 1,007
48 votes
Accepted

What's the purpose of the EEVEE rendering engine?

You can read this code.blender.org post describing the development goals for Eevee: https://code.blender.org/2017/03/eevee-roadmap/ In short, Eevee is meant to be a modern, high-quality viewport that ...
JtheNinja's user avatar
  • 9,132
46 votes
Accepted

Is there a way to show statistic info?

For Blender 2.79 and older check the header of the Info Window, above the 3D View to the right by default on the factory screen layout. For Blender 2.8* series check the status bar running along the ...
Duarte Farrajota Ramos's user avatar
42 votes
Accepted

The easiest way to move an object to 3D cursor

Select the object and then bring up the Snap-To menu with Shift+S and then choose “Selection to cursor”. As mentioned by @JoanCharmant, Blender version 2.8+ allows you to right-click in the viewport ...
Rich Sedman's user avatar
  • 44.8k
35 votes

Objects disappearing in viewport but visible in outliner

Might have set View - Local toggle. If so, go to View > Local View > Toggle Local View, or shortcut key Numpad /.
Nick Friess's user avatar
31 votes
Accepted

Zoom window magnification

An alternative solution is to use a Refraction shader. Since this does not require changes to the geometry of the original "image" it can be very easily animated. The key is to be able to control the ...
Rich Sedman's user avatar
  • 44.8k
30 votes

Precisely move the 3D cursor

In 2.8+ the 3D cursor has changed quite a bit. Using the default blender keymap in left click select mode the keyboard shortcut to move the 3D cursor is ShiftRMB . There is the "Cursor" tool (found ...
David's user avatar
  • 49.4k
30 votes

Scale and Rotate Stopped Working

In the latest release the tool options header is hidden by default. However, the same options can be accessed from the Property panel. From the panel, go to the Active Tool and Workspace settings tab ...
matt.baker's user avatar
26 votes
Accepted

Objects in outliner grayed out

The objects are disabled in "Viewports". You need to enable the Restriction Toggle and then enable them there to make them visible.
Jackdaw's user avatar
  • 4,119
24 votes

How to focus on the selected object?

In Blender v2.81, hold the alt button and click with the middle mouse button to change centre of focus.
JustGotIn2Blndr's user avatar
23 votes
Accepted

How to automatically fit the camera to objects in the view?

There is an operator to do exactly this. it can be called from Python or accessed from a menu. Select the objects you wish to put in the camera view. View -> Align View -> Align Active Camera ...
ideasman42's user avatar
  • 47.5k
23 votes

Blender 2.8: Switching between Vertex/Edge/Face Selection?

I'm using Emulate Numpad, and in this case 1, 2, 3 are assigned to change views (front, side, ...), so these keys don't work anymore to toggle between vertex/edge and face select mode. So what I did ...
buesi's user avatar
  • 386
21 votes
Accepted

Shortcut to switch between Rendered View, Material View & Solid View?

To switch between different viewport shading Press Z - Wireframe Press Shift+Z - Render View Press Alt+Z - Texture View For Solid view its a toggle key. When you press same key (repeat key) it will ...
atek's user avatar
  • 10k
21 votes
Accepted

Is it possible to see an object's positions at different frames all at once?

The technique you're referring to is usually called "onion skinning" or "ghosting". An implementation that fits your needs exists for Armatures and Grease Pencil. Other kinds of ...
Nicola Sap's user avatar
  • 12.9k
20 votes

Object not outlined in Viewport despite Outline Selected enabled

For the people who are having the same problem in Blender 2.80 (and up), make sure to enable Show Overlays in the viewport (it is the icon with two circles). Check Outline Selected from this menu. For ...
frosty Warlock's user avatar
19 votes
Accepted

How do I align the view to the local axis of an object?

Press Shift in combination with any of those number pad numbers to align to the local axes of the selected object. Note that this will only work if you have rotated your object in object mode and ...
Ray Mairlot's user avatar
  • 29.3k
19 votes

Where is the Layers panel in Blender 2.8?

Blender 2.8 re-implements the scene layer system, as it had limitations. How it now works is explained here: Layers Manual and here: Blender Dev blog. The scene layers are gone and their ...
Jaroslav Jerryno Novotny's user avatar
18 votes

How to show wireframe on shaded object in 3D View?

I was looking for the same thing. It would be nuts to have to do this per object. Super simple (in 2.93). See the following image (that I found on a polycount forum post) that illustrates how to turn ...
Lichen's user avatar
  • 181
16 votes

Precisely move the 3D cursor

Python Console Can enter values into the python console. C is a convenience variable for context. The 3D cursor is ...
batFINGER's user avatar
  • 84.5k
16 votes
Accepted

How do I change the mode of perspective?

If this is what you're asking, you can switch from User Perspective to Orthographic by using the Numpad 5 key. The perspective type is given in the upper left hand corner of the 3D view. The ...
bertmoog's user avatar
  • 6,116
16 votes

Object not outlined in Viewport despite Outline Selected enabled

I went around and around with this for a bit today and the solution for me was to click the button to the left of the 'Overlays' pulldown. The tooltip reads "Display overlays like gizmos and outlines"...
Mousebeast's user avatar
16 votes

Textures Not Showing in Viewport (Blender 2.8)

Blender 2.8 uses an entirely different materials system from previous versions. As a consequence of this (and perhaps also as a result of some missing backwards compatibility features in Blender 2.8), ...
Ajedi32's user avatar
  • 261
16 votes

Setting up an isometric view

In order to get an exact isometric perspective you shoud actually set as folllows: Here's a comparison between (60,0,45) and (54.736,0,45) rotation: Thanks to blender3darchitect.com: How to create a ...
Rodrigo Carmine's user avatar
15 votes

How to merge vertices in Blender?

You can automatically merge vertices that are very close to each other (within a given distance). Mode: Edit Mode Menu: Mesh ‣ AutoMerge Editing
eromod's user avatar
  • 2,658
15 votes

Move 3D cursor back to center hotkey?

To move the 3D Cursor back to X=0 Y=0 Z=0 you may use the Shift+C shortcut.
Paul Gonet's user avatar
  • 33.4k
15 votes
Accepted

View camera boundaries in user perspective?

Another option is to simply scale up the camera object. It doesn't effect the FOV at all. Select the camera, go to the properties panel and Camera > Display > Size. Scale it up until the frustrum ...
3pointedit's user avatar
  • 8,973
15 votes
Accepted

Is there a way to set the direction of the sun light on an object (without rotations)?

One way to do this is with a Track To constraint: Select the sun lamp ⇧ Shift select the object you wish to point the lamp at Press ⎈ CtrlT and choose Track To Constraint. The sun lamp ...
gandalf3's user avatar
  • 157k

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