Questions tagged [3d-view]

The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene. Use this tag for questions related to the viewport.

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Closest thing Blender has to 3ds Max's "Orbit point of interest"

There's a very intuitive orbiting mode in 3ds Max, called "Orbit point of interest", which basically sets orbiting point wherever your cursor is when you click Alt + MMB. Closest thing to ...
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Strange viewport shading issue with perspective camera [duplicate]

I have been having this very strange problem when viewing geometry through a perspective camera in the viewport. It doesn't matter what kind of shading I apply and it doesn't happen with the ...
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2.8 Transparency in Solid Viewport Shading

When setting the Alpha value to anything but 1 this happens. Setting it back to 1, everything goes back to normal.
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Does anyone kknow a tutorial on how to create a whole city? [duplicate]

I would like to create a fictional City/Land. But instead of doing the buildings on my own I would buy different already finished Models/Buildings(from Turbos.. for example) and put the city like this ...
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When I use proportional editing the vertices tend to raise without the mesh itself

I have this visual problem that always occurs when I use proportional editing. The vertices tend to raise without the mesh itself. This creates a wireframe effect without being in wireframe mode that'...
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Difference in applied base colour and view port also render image is totally different

I am new to blender and 3d applications I have done my first low poly building As you can see I have created a building and copied but some of the objects are showing black colour and my final output ...
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how to set 3d cursor exactly in the center of 3d world [duplicate]

I set my viewport to top perspective and orthographic (num 5, 7) to center the 3d cursor. then I see it's floating, but from top view it was seen exactly in the center. Is there any shortcut which ...
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2 answers
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Alternative to modal operators (blocked autosave)?

I am coding an addon, where a specific feature draws a small 2D overlay into the viewport via the draw handlers. While this works fine, I want this overlay to react when the user hovers the mouse over ...
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Sub menu gone from Add menu [duplicate]

I don't know what I did but I can not find the sub menu. I need to add an UV Sphere.
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All objects are completely black in material preview

I've been using Blender for a couple of years on my mac but I completely skipped over the basics and how to actually work things. That being said, I was working on a project, saved my file, closed ...
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2 votes
1 answer
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Blender camera window

I am setting camera for my render. But my camera Window is so small. the tutorial am following to learn Blender has a bigger screen. Can I make my Blender camera window bigger? I cant see anything ...
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Now because of those drag and drop i closed all viewports including my working viewport [duplicate]

I did that drag and drop game to close all my accidentally opened viewports now i left with this as shown in the picture can anyone please help me out here
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I accidentally opened a viewport in areas/regions which i cant close [duplicate]

I didn't noticed that i placed my cursor on area/region, i thought i was on viewport so clicked the shift+f5 to start shortcut uvr but as it was not on main 3d viewport it opened another viewport I ...
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Blender viewport

I am learning Blender from a tutorial. I am following exactly what he is doing. But Still I notice some dissimilarities. First his orthographic viewing is with a bracket says ‘Local’ mine doesn’t. but ...
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Blender Axis color change [duplicate]

Am very new to Blender. I feel uncomfortable with Blender’s AXIS color and shape, they are so pale and thin. Is there any way I can make them like 3ds max’s Grid lines (like Very clear and white). And ...
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7 votes
2 answers
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How do I set a different material in the viewport from the one used in the final render?

I made a material consisting of a Fresnel-weighted mix between a Principled BSDF and a Translucency node. This material looks as intended in Cycles, but in the viewport it is excessively darkened. ...
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Hide / toggle visibility of surfaces of extruded Curve for editing

I have a closed NurbsCurve Object Data Properties > Shape > 2D > Fill Mode:Both and Geometry>Extrude. Other than switching Fill Mode back to None, is there a quick way to toggle the ...
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blender 3.2 - N pannel Addons tabs to small [duplicate]

Sometimes there are so many addons the names are not visible. Is there a way to on mouse over "tool tip" the N Pannel addons to see the name, or make the tabs larger?
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In blender when an object is duplicate linked why are both meshes not showing up in the edit mode at the same time? [closed]

When I create a duplicate linked object model in object mode most of its characteristics should be duplicated including the meshes of both. When I go into edit mode the two object should show their ...
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Sculpt with Shape keys on a high density mesh

I'm sculpting on a high density mesh, (20 mln vertices in my case), no dyntopo, no multires, no any other modifiers. Performance is surprisingly smooth. I don't experience any lags up until I add ...
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Preview texture in 3D viewport without assigning material to mesh

According to the note in this page of the Blender manual: You can perform UV texturing on a mesh within Blender without assigning a material, and you will even see it in your 3D Viewport in textured ...
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How to select a collection from the 3D viewport by right-clicking on one of the objects in a collection

Recently, I asked a question about how to select a parent directly from the viewport by right-clicking. However, this time, I would like to know if it is achievable to select a collection using the ...
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2 answers
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Are there any good addon for remind you which axis is which?

After I click G, I frequently need to think about whether the direction I want to move is x or y or z. I also disable the object move gizmo since I find it sometimes gets into my way of selecting ...
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1 vote
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how to show bounding box in the Viewport Solid Mode for items added via geometry node collection

In my Viewport Solid Mode, I want to view items i'm adding to a plane via a collection as bounding box, but still view my terrain as "solid" I have a plane that i'm creating a terrain via ...
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Why does blender get laggy after an action, but fixes itself immediately after clicking out and back in?

https://imgur.com/a/eYepTYI As you can see in this video, it acts so laggy after doing an action, any action, but it fixes itself immediately after if i simply click out then back in. I tried ...
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Split the action editors and lock them for two 3d views each

Hi everyone it's my first time dealing with animations, I've just started with blender ... :) Having two models and two animations to compare I tried to split the Action Editor windows in two to be ...
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1 answer
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Preferences: Change time it takes to animate to specific Numpad view

I remember there was a setting in preferences where you can change the time it animates to the selected Numpad view. Like if you ...
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2 answers
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Changing lighting & color_type for OpenGL Render

When I render with bpy.ops.render.opengl, the shading appears to always be SOLID shading. If this is the case, how do I change the solid render's ...
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blender resetting viewport with drawing tablet

When I use my (Huion) drawing tablet, Blender will randomly change my 3d view. It moves, zooms, and rotates the view to random places
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Some overlays are black

Guys I convert my levels from Valve Hammer Editor to Blender, but sadly they look black in render. How do fix this? https://ibb.co/9tL65nV https://ibb.co/CKY2kXT https://ibb.co/R9DkRg9
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-1 votes
1 answer
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Why is there some kind of warped paper in my Blender rendering? [closed]

So I was working on my blender project when I realized wraped paper in my render. How I supposed to get rid of it? (It only appear in render and viewport shading)
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2 votes
1 answer
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Fully clearing a Clipping Border

I've written some code that creates a clipping region using bpy.ops.view3d.clip_border(..) then to clear the clipping region I call bpy.ops.view3d.clip_border() again (with no values). This clears the ...
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why my objects normals are not correct

As you can see I have switched viewport to Normals but the tree doesn't show it correctly while a sphere that I spawned shows correct normals I tried recalculating, set by face and the normals are ...
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Very Large object appears warped and unstable

I work in imperial unit. Objects are in 2 inch to 30 ft in sizes environment. Objects are wonky and the work area is jumpy and uncontrollable. Please note that my object is far away from origin like ...
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2 votes
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Why is my object always created facing the viewport camera?

Whenever I add an object to the scene, it's always facing my viewport camera. Is there a way to set it back to always zero out the rotation in the world space? If I create a cube, it's facing me ...
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Objects visible in camera view until click middle mouse button; not visible outside in any other view

Everything I want visible on screen: has been unhidden visibility has been set to show in Viewports I did ⇧ Shift + C and then Frame All I have selected an object in the Outliner and turned on its ...
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5 votes
3 answers
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how to combine vertices into a surface

I have an array of vertices from the .obj file. I transferred it to a blender . BUT I can't create the surface. how to combine points into a single surface ??
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How can you find the position and rotation/direction of the Viewport?

I've been looking for ages and I've come to my wits end. Basically, all I need is to find the location of the Viewport so I can spawn a camera in its position. The idea is the same as if you spawned a ...
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Eevee render lighting issue

been trying to do some product animation, and my issue is that my render is showing incorrect lighting that isn't similar to my view port, even with disabling the lights in renders, they're still ...
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1 vote
1 answer
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SOLVED The ear of my 3D head is too pixeled

I'm a beginner on 3D software and actually, i'm trying to make a 3D head. But i got a problem on the ear, it's too pixeled compared to the rest of the head. I already try to separate the ear to the ...
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Is there a way to remove certain part of object for the camera?

Like for example, I'm putting the camera in a very small and confined space, like in the car, when i put the camera om place, some part of the car still shows up. is there a way i can hide some part ...
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Is there any full scene bake to be able to inspect in VR?

I've seen some games on the oculus store made with photoscanning and then you could walk in it. Is there any way to do it in blender? Maybe with baking the whole scene...?
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1 vote
1 answer
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strange viewport fog unwanted

What causes this slight circle mist in blender ? On the left i'm zoomed out a lot so the cube isnt visible anymore you'll see it better. i'd like to remove it/disable it its slightly cropped but when ...
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3dconnexion mouse locks rotation when in Top view

My Spacemouse locks up in any of the orthogonal views (Top, Left, Right, Front or Back). I have set Auto perspective on (and this works for my other input devices), but not for my 3d mouse. Which ...
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Can't move view after zooming in [duplicate]

I've noticed this happen several times: I'm working in edit mode, I zoom in, and then the ability to slide the viewport or zoom in or out stops working. Rotating the view still works, but I can't ...
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2 answers
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Final rendered animation is really wierd

My rendered animation is turning up really weird. I don`t even know how to explain the issue. The animation isn't smooth and it's glitchy...I guess. I have turned up the resolution, changed the ...
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Viewport is becoming slower the more I work on a scene

Viewport is becoming slower and slower the more I use the scene regardless of the complexity of the scene. So I have this problem ever since I started working with Blender, more than a year now, and I'...
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Viewport Display Glitch

I started having this issue with image display. It looks the same in render view, but not in actual render or through camera lens.
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-1 votes
1 answer
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3D gizmo to faces and verts selected?

I have recently moved over to Blender and I am currently learning the new workflow. I saw a video of someone selecting some verts in Blender and like Maya the gizmo automatically went over to the ...
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Why is it whenever i render my object the shadows disappear?

Whenever I render my donut the shadows disapear, even when im in camera mode (ctrl+alt+0), but the shadows are casted just fine when I use viewport shading. (I'm completely new to blender)
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