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1 vote

Why Is my stl Failing to export into cura

The answer is simple: ALWAYS export models from the Object Mode *with 2nd model you were trying to export it from Edit Mode. (!)BUT: before printing - you should fix these problems (both models have ...
Yaroslav's user avatar
  • 543
0 votes

Align an object to a specific face

You have an object that is rotated in an strange angle. You add a default cube then by use of snapping as in below you drag it to the surface that you want to be un-turned of a strange angle As a ...
Peter's user avatar
  • 2,365
1 vote

Removing Part of Plane Inside Intersecting Object

Start by creating an outline of your shape. In Edit Mode, add a square plane with its face removed that encompasses your shape. Then, subdivide the square outline to match the number of vertices in ...
Harry McKenzie's user avatar
4 votes
Accepted

Cylinder spacer with rhombus cross-linked bracing

You can do it from scratch following these steps : 1. Set the Scene's Units to mm. 2. Create a (big) cylinder with depth=30, radius=30 and no cup filled. 3. Duplicate this cylinder and scale it's X ...
Yaroslav's user avatar
  • 543
5 votes

Cylinder spacer with rhombus cross-linked bracing

It is better to start with a flat 2D mesh which we will extrude later. Install the built-in 3D Print Toolbox addon and click Check All to make sure your grid mesh Intersect Face is zero. Do the same ...
Harry McKenzie's user avatar
2 votes

Cleaning up overlapping geometry from Skin Modifier

The best way I could think of is to first start with only "thin" roads, that is, only vertices and edges like as shown below. If you have a curve object, convert it to mesh. Make sure there ...
Harry McKenzie's user avatar
1 vote

Cleaning up overlapping geometry from Skin Modifier

Have you tried using merge by distance or limited dissolve? Before extruding the mesh, there are many clean up tools there that you can use. Merge by distance: Overlapping vertices are sometimes ...
common_goldfish's user avatar
1 vote

How can I extrude a plane along this circle?

Press Ctrl+C to set the 3D Cursor at World Origin. Set the Transform Pivot Point to 3D Cursor. Prepare the profile of curve you want at a certain radius from the World Origin. Select the Spin Tool ...
Harry McKenzie's user avatar
2 votes

How can I extrude a plane along this circle?

maybe I don't really understand your question, but I will try my best! if you want to make the cowling like in the front, then take the circle, extrude to x or y axis(So it creates a tube) and then ...
2sa2's user avatar
  • 85
2 votes

How can I extrude a plane along this circle?

Start with a Cylinder. RX > 90 to turn it on its side and Ctrl-A > Rotation to apply the rotation. In Edit mode, I to inset the end face to the size needed for the propellor shaft then X > ...
John Eason's user avatar
  • 4,909
3 votes
Accepted

Modeling twisted object correctly

I think plain manual modelling mught be the way to go. To prepare, I aligned the reference to World, Z-up. First, creating the 5-way pipe junctions at the poles. Lazily, use the shipped add-on Add ...
Robin Betts's user avatar
  • 78k

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