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I'm not sure I understand your question. But if I understand correctly, click here.


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Found them! bpy.context.workspace.tools[''].operator_properties('view3d.cursor3d')['use_depth'] bpy.context.workspace.tools[''].operator_properties('view3d.cursor3d')['orientation'] ⚠ Important : if you run either of these commands in a freshly opened "Factory" Startup file, they will throw you a KeyError because the python keys for these settings don't ...


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I figured it out. The falloff shape option under the falloff menu should be set to project. This makes the cursor stay a circle no matter the plane.


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Use bpy.ops.transform.translate() With the argument cursor_transform=True to apply the transformation on cursor instead of selected object You can find other arguments of this operator here https://docs.blender.org/api/current/bpy.ops.transform.html


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