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Cursor is turned around in a weird way when sculpting

This can happen if your mesh has unapplied scaling that isn't uniform across the axes. In object mode, try CtrlA and apply the scale, then switch back to sculpting mode and hopefully your brush will ...
K. A. Buhr's user avatar
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Undo cursor move?

As this Reddit comment explains, in Blender 4.1: Shift + S 3D cursor to world origin shall at least reset it to its default (which is an undo operation, but not a last-modification undo).
RokeJulianLockhart's user avatar

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