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A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Basically I made this mesh in tilt brush using a brush that is essentially a long tube wrapped together to look like intestines. … How do I make this mesh 'solid' to reduce the number of vertices and make physics possible with my cpu. …
asked Sep 22 by christopher allen