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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.
4
votes
Accepted
Why does the entire mesh move in this model?
The problem is that you have turned on Proportional Editing in the Edit Mode. You might have either pressed O or selected the icon shown in the image by accident:
You can switch it off by pressing O …
5
votes
How to fold a plane?
I think you only can get good topology by modeling it manually...
Start off by adding a plane (Add > Mesh > Plane) to the scene, hit Ctrl+A to apply the scale of the object. …
3
votes
Solidify modifier gap
Just as I said in the comments, it's happening because you you used two separate mesh (two cylinders) which's vertices were so close that you wont notice that there are two vertices. Solidify modifier …
1
vote
Project vertices on edges
Here we go :
Before anything, I used your .blend file as the reference.
Start off by adding in a plane and add in about 10 loopcuts.
Select the bottom edges and extrude it along the X-axis and select …
2
votes
1
answer
183
views
What does simple sub-surf do?
I recently modeled a cupboard in blender to be sold in turbosquid . I read somewhere that a simple sub-surf modifier would make my normal model to a high poly model. So I added a simple sub-surf modif …
1
vote
Accepted
Vertices scales in the wrong direction
The problem that is happening is that you have scaled it simply by pressing S .
This is happening because while doing rotation, moving or scaling , blender considers the origin of the object as the p …
1
vote
Subdivision surface modifier displays strange results
I saw your blender file and found out the easiest way to solve this problem was to increase the mean crease of the following edges:
and now the pencil looks like this:
A crease is needed along the e …