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Results tagged with cycles-render-engine
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user 9586
Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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Node setup for combining baked Diffuse Indirect, Direct, and Color passes
I am trying to combine the Diffuse Indirect, Diffuse Direct, and Diffuse Color passes after baking.
Diffuse Indirect, and Diffuse Direct are fine When using the add shader, but I can't get the It to …