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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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how to modify / customize a coloramp?

I'm not sure I follow your second (sub)question, but as far as the first question is concerned: Node setup The important node I think is the Map Range node, which will take the Z-component of the geo …
Jeremy Hilgar's user avatar