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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

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How to cut holes in the back of a curved surface whilst retaining smoothness?

I'm trying to model a desk lamp and I am having difficulty in cutting holes in the back of the mesh. How can I replicate this in this photo?
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