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An add-on that provides a node based visual scripting system designed for motion graphics in Blender. This tag should be used when asking about how to use the add-on and not when asking about animating nodes in general.
2
votes
Blender (2.91) crashes immediately when I press render because of animation nodes addon
I do not think, it is a problem of AN.
I checked your file and if you delete this:
it works.
I did exchange your "scale" to just a new added plane -> i could render it.
So...how did you create your " …
1
vote
Accepted
how can i keyframe on animation node properties?
you cannot animate the falloff because the falloff basically is just an array of numbers.
I think, what you wanna do is:
The timeinfo just outputs the frame number (i think you know that) and the fad …
0
votes
Accepted
Creating a Buffer with Animation Nodes
you can append the average number to a list like this:
UPDATE: if i (hopefully) understood you right, you can do it like this:
your start values on frame 1:
here you see the newest values:
result …
0
votes
Animation Nodes - Translate a set of object instances separately through a journey with mult...
First - i have a solution - but...it is JUST a solution - it is not the best, not the most elegant and for sure it could be better. But it works.
I put your time calculation in a loop and of course ha …
1
vote
Accepted
Multiple objects following multiple paths in Animation Nodes
you can do it with this node setup:
result:
you can easily create the spline list like this:
press on "x" then you get:
In the outliner select your splines...
then tap "from selection"
2
votes
Cylinder Generator in Animation Nodes
you can use the node under "mesh->generator->cylinder".
With this node setup you can do all you want:
of course you can create a node group for this, but i think you know how to do that, if not, let …
2
votes
Accepted
How to get an element of a float list by index?
You can get it with this node setup:
I first created a float list (from your example).
With the "Get List element" node you can get any list element from a list by index.
The viewer shows the result. …
2
votes
Accepted
Animation Nodes: Distribute N amount of objects taking into account their length
you can do it with these 2 nested loops:
result:
How it works:
The inner loop (calculate x positions) calculates the x positions by reassigning the currentX value in the loop by just adding the size …
1
vote
Accepted
Animation Nodes - convert letters to curve
you can use this node setup:
result:
The object instancer is a "object factory" which creates (instances) objects. So here i take the text length to create as many instances/objects of my "original …
0
votes
Rename and use multiple "Animation Nodes Object Containers"?
I don't know the development history of animation nodes, but i know nowaday it works like this:
and then you get the result in different collections which is pretty helpful.
I LOVE animation nodes ;) …
1
vote
'Animation Nodes' Compared with 'Animation Nodes + Extra Nodes'
In Animation nodes + Extra nodes (AN+EN) - as the name says - there are additional nodes in there. Basically, the AN+EN is AN-fork, and it has extra nodes as well as extended version of some nodes e.g …
0
votes
Accepted
Delay animation with Animation Nodes
This is not a ready to use solution for your animation you showed but it shows that with just some nodes you can delay things in animation nodes pretty easy.
with this node setup:
you will get this:
…
1
vote
Accepted
Controlling Emission Shader via Animation Nodes Falloff
you were completely on the right track.
Hopefully you are happy with a shader solution (if you want a "just" animation nodes solution, let me know).
Just add this material to your instanced object:
B …
2
votes
How you can Trim Paths or Splines in Blender, like you can in After Effects?
you can do this with this node setup:
The 20 is the frame offset (i took a bit longer so you can "see" it better)
Result:
blend file:
and here the "variant" with random offset:
0
votes
Accepted
Can or How do Animation nodes play an action by name with a delay or start time
As you can see the cube animation is from 0 to 20.
By the node setup the delay is 40, so the animation starts at frame 40.
you can do it with this node setup: