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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

1 vote

Cycles - camera motion blur only on certain objects?

One possiple way to solve this problem is by assigning a object or material index to the objects, that should not be blured. than you enable the Vector pass in your render layer. In the compositor you …
frameworker's user avatar
6 votes
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Reducing noise in interior Scenes caused by many lights using Cycles

I guess, that you know most of the common tricks. But here are some tricks that I often use: Make a hole into the building outside of the cameras view of field Increase the resolution, decrease the …
frameworker's user avatar