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Use this tag for questions involving Blender's Subdivision Surface modifier

0 votes

why does the subsurface modifier create such a harsh edge here

I’m quite sure it’s because you have seven edges converging into one vertex. From what I understand, the Subsurf Modifier is approximating vertex relationships not the vertexes themselves i.e. it wi …
John's user avatar
  • 432
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Accepted

Subdivision Loop cut doesn't hold

Ok, well first, you might be doing it wrong... When you make a loop cut, click to establish the loop cut. Once the loop cut has been made, drag it (not holding down the mouse) to the desired location …
John's user avatar
  • 432
1 vote

Subsurf revealing a topology problem, but there isn’t one?

Thank you, Jachym Michal! It was inverted normals. Mesh->Normals->Recalculate outside
John's user avatar
  • 432
1 vote
1 answer
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Subsurf revealing a topology problem, but there isn’t one?

There must be something wrong with the topology or some kind of settings I’m unaware of? I’ve tried merging by distance—there were no duplicates. Can someone help me understand what’s going on here? …
John's user avatar
  • 432