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Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

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How is adaptive subdivision different from dynamic topology?

The difference between Adaptive subdivision and Dynamic topology is the way the surface gets subdivided. Both triangulate the mesh but use different algorithms. Adaptive subdivision: each polygo …
Jaroslav Jerryno Novotny's user avatar