Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 76897

Using multiple scenes is a way to split a Blender file into sections for organization (kind of like the tabs in a web browser). The [Game Engine](https://blender.stackexchange.com/tags/game-engine), (pre 2.8) uses individual scenes as levels. Use this tag for specific scene related questions.

0 votes
Accepted

Scene mirroring every direction

The Smoke Domain has a weird material. Also, all texture types that are not color should have Non-Color Color Space. Some objects probably are missing smooth shading. After the change …
unwave's user avatar
  • 4,318
1 vote

Copy scene node tree to other scenes

scenes = bpy.data.scenes.values() scenes.remove(initial_scene) bpy.ops.node.select_all(action='SELECT') bpy.ops.node.clipboard_copy() for scene … in scenes: print(scene) bpy.context.window.scene = scene bpy.ops.wm.redraw_timer(type='DRAW_WIN', iterations=1) bpy.context.scene.node_tree.nodes.clear( …
unwave's user avatar
  • 4,318