Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 75503

An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.

0 votes

Bone Heat Weighting Error - Spikes

I figured out the solution, but I don't quite understand the problem. I needed to decimate the character before the issue resolved itself, so I guess the issue was that I just had too many vertices.
Hyper Minis's user avatar
0 votes
1 answer
43 views

Bone Heat Weighting Error - Spikes

Correct normals - All of the normals are correct duplicate Vertices - Removed duplicate vertices Fix Scale and rotation - Done I thought it might also be the armature, but I tried armature I've used …
Hyper Minis's user avatar