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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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How to "refresh" variables / selected components for an operator in python script?
I'm working on an addon changing selected verticies per keyboard.
It collects data:
import bpy
import numpy as np
import bmesh
################ update scene ####################
bpy.context.view_laye …
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1
answer
265
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How to get 2D-viewport coords using numpy?
I started an add-on by copying operators and ended up using numpy.
I have some raw 3D-vertex-coords and need there 2D-viewport-coords.
I'd like to do the following, but with numpy:
for area in bpy. …
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How to "refresh" variables / selected components for an operator in python script?
The right answer is, that all tho code outside the OP stays "static".
Running everything inside the OP solves the problem.