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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

1 vote
1 answer
527 views

How to "refresh" variables / selected components for an operator in python script?

I'm working on an addon changing selected verticies per keyboard. It collects data: import bpy import numpy as np import bmesh ################ update scene #################### bpy.context.view_laye …
1 vote
1 answer
265 views

How to get 2D-viewport coords using numpy?

I started an add-on by copying operators and ended up using numpy. I have some raw 3D-vertex-coords and need there 2D-viewport-coords. I'd like to do the following, but with numpy: for area in bpy. …
0 votes

How to "refresh" variables / selected components for an operator in python script?

The right answer is, that all tho code outside the OP stays "static". Running everything inside the OP solves the problem.
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