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Questions about the Fluid simulation systems in blender. Blender has two systems for simulating liquids, a SPH (Smoothed Particle Dynamics) system integrated with the particle system, and a Lattice Boltzmann method which can be used create a variety of simulations.
1
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How to pause/continue a FluidSim without Stopping the Simulation?
This is hilariously late, but you can hover the mouse over the render button in the outliner (looks like a camera) and keyframe this to be off whenever the the unwanted domain box appears. Hope this c …
4
votes
1
answer
1k
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Best Way to animate lake
I have created a water simulation and set a cube inside the domain to fluid. I was wondering what the best way to make a big lake of water (with realistic ripples) would be. No tutorials seem to go be …