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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.

0 votes
1 answer
2k views

Paste X-flipped Pose half working

I am working on a climbing cycle and i tried to Paste X-flipped pose and it seems that my lower body of the mesh worked not the top part? I done this before for my walk cycle and it has no problem. Is …
Gaunt's user avatar
  • 13
0 votes
1 answer
650 views

Paste x flipped pose does not change

I recreated a new armature with proper naming conventions (.L and .R) Everything seems to be in order however the pose does not mirror or move at all. Is this a roll problem? Or something else? …
Gaunt's user avatar
  • 13
0 votes
1 answer
93 views

Arm joint Mesh not moving with Chest mesh when animating

Im currently animating a run cycle for my mech and it seems that the arm joint mesh doesn't want to move with the Chest mesh. I had the mesh joined to the chest mesh. Is there something im missing? …
Gaunt's user avatar
  • 13
0 votes
1 answer
84 views

Bone Constraint/ Location rotation issue

Trying to get my model to clench his fist with the location rotation bone constraint however when applied the bone barely rotates at all. Is there something i left out? Blend file
Gaunt's user avatar
  • 13