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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.
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Paste X-flipped Pose half working
I am working on a climbing cycle and i tried to Paste X-flipped pose and it seems that my lower body of the mesh worked not the top part? I done this before for my walk cycle and it has no problem. Is …
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Paste x flipped pose does not change
I recreated a new armature with proper naming conventions (.L and .R) Everything seems to be in order however the pose does not mirror or move at all. Is this a roll problem? Or something else? …
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Arm joint Mesh not moving with Chest mesh when animating
Im currently animating a run cycle for my mech and it seems that the arm joint mesh doesn't want to move with the Chest mesh. I had the mesh joined to the chest mesh. Is there something im missing?
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Bone Constraint/ Location rotation issue
Trying to get my model to clench his fist with the location rotation bone constraint however when applied the bone barely rotates at all. Is there something i left out?
Blend file