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(Render) Passes can be used to split rendered images into colors, direct and indirect light to edit them individually, and also to extract data such as depth or normals. Use this tag for questions concerning the use of render passes.
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Depth camera in Blender [duplicate]
I would like to know if depth camera exist in blender, I mean camera that instead of returning RGB value of each pixel return a value that is a distance to closed object?
If yes, link to some tutoria …