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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

2 votes
Accepted

How to adjust the dimension of model?

The dimensions is related to changing the scale of the object in Edit mode, if you want to only change dimensions, you can use edit mode and scale it there. Scaling in Object mode will result in chang …
Eduardo Abreu's user avatar
0 votes
1 answer
832 views

How to make straps of leather wrapped around Sword Handle?

I'm still kinda of a beginner in Blender and I'm currently struggling while trying to achieve this kind of shape in the sword's handle: The details that I'm struggling are those straps of leather (i …
Eduardo Abreu's user avatar
3 votes
Accepted

Blender 2.8 Reference images in local view

Are you selecting both the reference image and the meshes before entering local view? For example: Entering local view only with the cube and then entering while also having the reference image sele …
Eduardo Abreu's user avatar
2 votes
Accepted

Merge two points

You can use the shortcut Alt + M to open the menu and select where you want to merge them like this: Edit (2020): The shortcut has changed to M instead of Alt + M for anyone that finds this thread.
Eduardo Abreu's user avatar
0 votes

I made a model too tall, how do I chop the bottom part off?

You could try deleting the bottom faces, then select the edges and press F, that'll create a Ngon, if you want only quads you can bridge edge loop between each edge in the bottom
Eduardo Abreu's user avatar
1 vote

How to transform a cube into this

You could also use the boolean modifier using a cilinder to help you out, select the cube, then the cilinder, open the modifiers tab, click boolean and follow the gif: You have to select differenc …
Eduardo Abreu's user avatar
1 vote

Edge split to make flat edge not working

The X shaped shadow in your shader might be due to the triangles leading to the inner circle, you could try deleting those triangles and recreating using quads instead:
Eduardo Abreu's user avatar
0 votes
1 answer
343 views

How can i make cloth details like this?

I've been trying to create some cloth for weapons for a while now but they always end up looking really flat or weird, how can i make something like this? Usually i try to add a plane or use the cl …
Eduardo Abreu's user avatar
0 votes
Accepted

Problems with A.N.T. landscape. doesnt edit

What version are you using? Did you add the landscape through Add -> Mesh -> Landscape? Remember that as of blender 2.79, you don't have to install it using a separate file, blender already has it in …
Eduardo Abreu's user avatar