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The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.
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How can I get the camera's projection matrix?
I need a way to get the projection matrix of the active camera, via python. …
4
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4
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Is there a way to fit the viewport to the current field of view?
projection matrix, I'm hoping that it's possible to fit the viewport to the current field of view (the area encompassed by passepartout), because then the viewport projection matrix would in effect be the camera … I'm looking to export the projection matrix for an external application, so that my view there matches blender's camera view. …