Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options questions only not deleted user 6355

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

17 votes
3 answers
22k views

How can I get the camera's projection matrix?

I need a way to get the projection matrix of the active camera, via python. …
Goran Milovanovic's user avatar
4 votes
4 answers
2k views

Is there a way to fit the viewport to the current field of view?

projection matrix, I'm hoping that it's possible to fit the viewport to the current field of view (the area encompassed by passepartout), because then the viewport projection matrix would in effect be the camera … I'm looking to export the projection matrix for an external application, so that my view there matches blender's camera view. …
Goran Milovanovic's user avatar