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Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.
1
vote
Ambient occlusion results in reverse / Inverted colours?
this is because of the inverted normals.
you can recalculate the normals by going to edit mode and and then press Ctrl+N or by pressing recalculate normals from the tool shading panel
1
vote
Turn cycles normal map into geometry displacement?
You mentioned that you cant use the rendered image because it is affected by the lighting,TO remove all the lighting information just plug the displacement texture into the color of an emission shader …
36
votes
Creating Normal maps from a Texture?
Theory
First thing normal map generators do is to converts the input image into a grayscale image, even if it is colored, that is because color information is practically useless in the generation pr …