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Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.

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problem with the ocean modifier, black reflection

I try to integrate a terrain with an heightmap in a middle of the ocean. aside the scale of the waves, I would like to fix this dark reflection, I don't know what it possibly could be, again follo …
aronsarea's user avatar