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Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing; for geometry node editing and for post-processing/compositing.
3
votes
Accepted
Is it possible in Cycles to have faces with alpha, overlaying diffuse faces in a single mate...
Create two node groups ( or two simple shaders ) in one material ( each act as a separate material )
you will use one output and a mix shader, the mixing factor comes from a comparison against a kno …
3
votes
Use ID properties in cycles/nodes
You can store the face ID as a vertex color o each face then read the vertex color using the Attribute node.
This script will create a vertex color layer and store the face index as color :
import bp …
1
vote
Node Editor Material Transparency Problem
Use a math node and set it to Minimum and plug the Alpha output and the Front/Back output to it then connect the result to the Alpha input of the Output node. this way the the back faces will be total …
3
votes
Accepted
Python Script attribute error while using node editor
probably this material has been created for the blender render engine (by default nodes are disabled ) so you just have to enable using nodes before accessing the node tree by the following line : mat …
1
vote
controlling the number of edges in a "object in curve" (Sverchok)
You can use the List-Item node with Int Range which will delete some points along the X axis depending on the step you set in the Int Range node : ( change the step to get different results )
1
vote
Connecting NodeSockets of differing types
node_socket_copy_default_value() seems to be responsible for moving data between node sockets, but it doesn't go along with the real behavior so I may be wrong, and here is some links further invistig …
8
votes
Accepted
Is "Separate RGB" identical to "Separate XYZ"?
By looking at the source code and the note saying :
/* Vector combine / separate, used for the RGB and XYZ nodes */
They are the same, and they don't use one node probably just to avoid confusi …
5
votes
Accepted
Transparency with a mask
You can use the Set Alpha node found in : Add➝Converter➝Set Alpha use the mask node output as an Alpha input for the Set Alpha node :
13
votes
Accepted
How to repeat an image which uses Sphere mapping in Cycles
The problem is that the texture coordinates node is not outputting a UV coordinates it is a genereted 3D coordinates ranging from 0 to on each axis ( X,Y and Z ) and since the Sphere mapping is not li …
8
votes
Accepted
How to get the end node of a tree in python?
I have experimented with it and this is what i come up with :
The active_output is not a node type so it will not contain the active output node, it is NodeSocketInterface ( i don't know what this i …
12
votes
Accepted
How to unlink a node with python?
The my_node.inputs[0] is a node Socket type, and the my_node.inputs[0].links is a read only list of links from this socket, so your first attempt won't work, and you have found the correct way, which …
6
votes
How to group nodes in Sverchok?
Select the nodes you want to group and click Create a node group .
To put nodes in a frame select them then hit Shift+P .
12
votes
Accepted
Why is the cube visible even though there are no lights?
The background is emitting light (by default). You can see the setting of the world background in the world Tab:
1
vote
Object inner is black with clipping camera for cutaway view - add inner lighting?
you can do the clipping in the material nodes and make the clipped points transparent :
if you set the value of the math node to the clipping_start of the camera then what is clipped by the camera …
19
votes
Accepted
What is the parameter A in the RGB color
The parameter A stands for alpha, which is the transparency channel. An alpha value of zero represents full transparency and a value of 1.0 represents a fully opaque pixel. The RGB values are not affe …