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Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing; for geometry node editing and for post-processing/compositing.

19 votes
Accepted

What is the parameter A in the RGB color

The parameter A stands for alpha, which is the transparency channel. An alpha value of zero represents full transparency and a value of 1.0 represents a fully opaque pixel. The RGB values are not affe …
Chebhou's user avatar
  • 19.7k
7 votes

Can I set the Brick Texture Node horizontal mortar size to be equivalent to the vertical mor...

the mortar size is a percentage of the width or height so they won't be equal unless width = height or you can try this : tweak the scale on the Y axis till you get the effect
Chebhou's user avatar
  • 19.7k
22 votes
Accepted

Using the Camera Data Node

Shading Point is the nearest point of intersection of the camera ray with a visible object, which the render engine is currently calculating the color for (these calculations are referred to as shadi …
Chebhou's user avatar
  • 19.7k
3 votes

Use ID properties in cycles/nodes

You can store the face ID as a vertex color o each face then read the vertex color using the Attribute node. This script will create a vertex color layer and store the face index as color : import bp …
Chebhou's user avatar
  • 19.7k
2 votes
Accepted

How to load a video in a MovieClip node

you are using incorrect key , the key is the name of the movie clip #load new movie clip bpy.data.movieclips.load(clip_path) #get the new movie clip movie_clip = bpy.data.movieclips.get(clip_name) # …
Chebhou's user avatar
  • 19.7k
8 votes
Accepted

Is "Separate RGB" identical to "Separate XYZ"?

By looking at the source code and the note saying : /* Vector combine / separate, used for the RGB and XYZ nodes */ They are the same, and they don't use one node probably just to avoid confusi …
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8 votes
Accepted

How to get the end node of a tree in python?

I have experimented with it and this is what i come up with : The active_output is not a node type so it will not contain the active output node, it is NodeSocketInterface ( i don't know what this i …
Chebhou's user avatar
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12 votes
Accepted

How to unlink a node with python?

The my_node.inputs[0] is a node Socket type, and the my_node.inputs[0].links is a read only list of links from this socket, so your first attempt won't work, and you have found the correct way, which …
Chebhou's user avatar
  • 19.7k
12 votes
Accepted

Why is the cube visible even though there are no lights?

The background is emitting light (by default). You can see the setting of the world background in the world Tab:
Chebhou's user avatar
  • 19.7k
5 votes
Accepted

Transparency with a mask

You can use the Set Alpha node found in : Add➝Converter➝Set Alpha use the mask node output as an Alpha input for the Set Alpha node :
Chebhou's user avatar
  • 19.7k
2 votes

Why can I not edit object texture nodes?

I think you are using cycles and trying to use the texture node editor which you can't do cause there is no way to use those texture in cycles ,so to use this node editor you should be using blender r …
Chebhou's user avatar
  • 19.7k
3 votes
Accepted

Python Script attribute error while using node editor

probably this material has been created for the blender render engine (by default nodes are disabled ) so you just have to enable using nodes before accessing the node tree by the following line : mat …
Chebhou's user avatar
  • 19.7k
2 votes
Accepted

Setting material node properties across a large number of objects?

here is a quick solution : use this node setup set the pass index of the star to its emission brightness and here is the result :
Chebhou's user avatar
  • 19.7k
6 votes
Accepted

Material Editor: Generate mask from color ID texture

Two independent node groups for creating a mask based on a color and a texture : material setup : the first node group outputs boolean 1/0 ( all comparisions are "less than "): the second node …
Chebhou's user avatar
  • 19.7k
3 votes

Capsuling a tube shape in a volume

what i did is that i control the radius of the circle along the X axis to create the capsule the node group setup : the last input of the node group is the ratio of X/Y at the moment there is n …
Chebhou's user avatar
  • 19.7k

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