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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

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How to make a curved Cone?

Start by adding a cone to your scene: Shift + A and select Mesh ► Cone. Next press TAB to go into Edit Mode then press NUM PAD 5 for top view. … These are the three mesh selection modes in blender. The left one is Vertex Select, the center one (highlighted in green) is Edge Select, and the right one is Face Select. Here is a better view. …
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Set x-ray of two objects inside another object

To see your armature, check X-Ray for the armature as shown below. Then set the Maximum Draw Type of the cube to Wire or Bounds depending on how much detail you want (wire gives more). This is the …
VorTechnix's user avatar